Sleazy Motel - 35 x 35
🕑 Added 2022-08-05 08:00:04 +0000 UTC"The motel smelled like rust and regret."
β Katherine McIntyre, Forged Redemption
Welcome to the Sleazy Motel! There are some family rooms, but you can also find
a room by the hour here.. Your investigators might want to have look at this filthy place. Tenants report that they can hear weird sounds coming each dawn from Room 4. The locals say it's haunted, some claim that a monster lives there. No one gets out of there alive, and these poor strangers have just rented the room.
With this map you get:
- grid & gridless variations
- PNG files, low (70 PPI) & high (140 PPI) resolutions
- day & night variations
- splatter & floor plan variations
- dd2vtt files for FoundryVTT & Roll20
- High-resolution WebP files
- A monthly Foundry Module with all the maps of the month personally curated by me with walls, windows, doors, lights, and more. You can also find many objects/tokens in the padding of each scene so you can customize the scene to your needs.
Sleazy Motel - Ground Floor - Day

Sleazy Motel - First Floor - Day

Sleazy Motel - Ground Floor - Night

Sleazy Motel - First Floor - Night

Sleazy Motel - Ground Floor - Day - Splatter

Sleazy Motel - First Floor - Day - Splatter

Sleazy Motel - Ground Floor - Night - Splatter

Sleazy Motel - First Floor - Night - Splatter

Sleazy Motel - Ground Floor - Floor Plan

Sleazy Motel - First Floor - Floor Plan

Rewards
You need to be a patron in order to download the Tier 2+ rewards
Chthonian (Tier 1)
Full access to my Handout Generator Web App and my eternal gratitude!
(If you are looking for Handout Generator Foundry Module, it is available for Tier 3+ patrons)
Yog-Sothoth (Tier 2)
Sleazy Motel - With Grid - 70 PPI
Sleazy Motel - With Grid - 140 PPI - Part 1
Sleazy Motel - With Grid - 140 PPI - Part 2
Sleazy Motel - Without Grid - 70 PPI
Sleazy Motel - Without Grid - 140 PPI - Part 1
Sleazy Motel - Without Grid - 140 PPI - Part 2
Great Cthulhu (Tier 3)
How to install my Foundry Modules
Foundry Module #17 - August 2022
If you already downloaded the module just update it normally on FoundryVTT and the new maps will appear in your compendium.
Don't forget that you can remove the vehicles from the scene if they don't suit your setting, as they are Tiles.
Nyarlathotep (Tier 4) gets all the assets I designed for this map in my custom DungeonDraft Asset Pack released at the end of each month.
Azathoth (Tier 5) gets my eternal gratitude for the extra support. Any request you have (within reason) will be added on top of my backlog and be designed as soon as possible.
Comments
Panagiotis I
Sure! I'll keep that in mind. For now if you use foundry modules, try to set the Scene to night, this should help a bit.
Jason Lee
Would it be possible to have a darker color scheme in the future. It looks too... cheerful π
Panagiotis I
Yes it was my mistake. I copy pasted module #16 url in the wrong place. I updated it now, it should work fine (give it few minutes for the url to be updated everywhere - especially if you use forge). Let me know if the problem persists. Thanks for notifying me!
Anthony Falk
Weirdly when I try toi install the latest vol17 - the installer just re-installs #16 :O and #17 remains in the list just taunting me heheh -- guessing the mod list is incorrect????