[Update 1.1][Skyrim SE] Vanargand Animations II - Unarmed Pugilism Stance
🕑 Added 2023-09-29 12:31:45 +0000 UTCHand-to-hand stance animations inspired by "Classical Pugilism", covers the idle, turns, walks, strafes, runs and sprints while unarmed, the character will keep facing the crosshair no matter their movement direction, if used alongside "Vanargand Animations II - Unarmed Non Combat Locomotion", the Pugilism stance will only play during combat.
Next I'll be working on Unarmed attack animations, I'll also make a poll so we can decide whether to start with Vanilla or MCO.
Use any mod manager or manually copy the content from the attached file's 'meshes' folder into your Skyrim's 'meshes' folder.
Open Animation Replacer is required.
True Directional Movement is recommended.
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[Update 1.1]
- Changed OAR priorities as to not interfere with "Vanargand Animations II - Unarmed Non Combat Locomotion" and fixed a wrong condition for walk animations.
Comments
Verolevi
Glad you like it! Thanks for bringing Classical Pugilism to my attention!
ArthAnsgar
This is already looking fantastic. Can't wait to see the attack animations.
theoneGalen
oh please I hope you make Vanilla first /)(\