Graphics Plugin Full 1.9.5
🕑 Added 2025-06-29 18:36:18 +0000 UTC1.9.5
Preset Search Function.
Preset Filter Settings. Now you can choose which settings to load from the preset to keep some of your scene effects.
Presets now supports folder structures.
Better preset console logging. You can see the details which settings has been loaded/skipped, skybox and preset name info.
MapLightPresets now can be reset from the Graphics Plugin. see demo video.
New Skybox shader: can handle HDR cubemaps correctly, new color grading options, rotation and ground projection. All options can be saved correctly. Finally.
New Contact Shadows. This more usable version supports multiple directional lights, but still bugged on SSS skin. Probably fixable in the future...
Fixed some bugs with raindrop effects.
Fixed Volumetric lights and SEGI interactions.
Fixed new Color Grading and LDR/HDR bug.
Fixed Grain and Beautify Bloom + CTAA CINA_ULTRA/SOFT interactions. Improved consistency of the effect.
Download Post:
https://www.patreon.com/posts/131828068
Comments
HD Y
[Error : Unity Log] The AssetBundle 'D:\HS2\HoneySelect 2 R16\HoneySelect 2 R16\mods\[Hanmen] NEXT-GEN Shaders 4.14 Beta.zipmod' can't be loaded because another AssetBundle with the same files is already loaded. [Warning:XUnity.Common] The asset bundle 'D:\HS2\HoneySelect 2 R16\HoneySelect 2 R16\mods\[Hanmen] NEXT-GEN Shaders 4.14 Beta.zipmod' could not be loaded likely due to conflicting CAB-string. Retrying in-memory with randomized CAB-string.
qianxianshen
Hi, using the latest Shaders 4.10 Beta, my SSS skin glows excessively with textures in Forward Rendering. Any fix?
The Darkness
I've got some extra odd issues with ambient space in main game where it makes a 'fog' effect that occludes *most* of the standard scene maps in a poor way. This only goes away if I shut off the Graphics Settings. Any chance you can assist with debugging?