Biweekly Build #30
🕑 Added 2019-07-21 23:00:01 +0000 UTCWhew, I wasn't sure if I'd have this ready in time for the Biweekly this week, but I managed! Here's the first chapter of the horror game I told you all about last week. I think there's some really cool potential with this one, and I'm having a lot of fun developing it! Please keep in mind that stuff is subject to change between this and the final release.
Okay, here's some more screenshots and the download!


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Comments
Maevewinter
Sure, just like my books I like there to be plot along with the fun times.
Durandal
I think it can, yes - but a warning and option to toggle might be a good idea?
Godspeak
That's pretty easy to add. Should be in the next update.
Godspeak
Hi everyone, thanks so much for all the feedback! I have a question for you all now though. The story I have planned for this thing is heavy. It deals with themes that people might find uncomfortable. I plan to have the story be present in the clean version of the game, but I'm not sure about this spanky version. What are your thoughts? Do you think that a dark story can exist alongside a game like this?
Nadja
Dude, the Eden game is sweet! I love it! But as Talon said, it would be nice if the character would acknowledge her spankings, especially the first one which should really be a wtf moment for her. That said, really liking a stealth/puzzle horror game with spanking elements!
Talon Boice
I just finished the game and am looking forward to future installments. im sure you have plans already but might I suggest having the character react to her increasing state of undress/being spanked.
Penmask
This is definitely super awesome. I love the gloomy Silent Hill vibes you've got baked into it so far. I noticed that HorrorSting2.ogg was missing, and the game crashed when it tried to load that (in the landlady's apartment). Otherwise it all seemed pretty solid and awesome so far. I would maybe suggest too though, that in the basement of your apartment, you make it possible to knock the box into the water if you've got it in the rightmost or second to rightmost column on the grid.
Godspeak
My two main things I'm drawing from here for design are Silent Hill and old Resident Evil, so that's a pretty accurate assessment!
Godspeak
That is definitely something I want to add. Most likely, I'll get to that in the polish phase.
Godspeak
It's probably going to be only spanking in this one to avoid messing with the tone too much. I'm actually considering doing a "clean" version as well that would just be a straight up horror game.
Durandal
I get a "spanky Resident Evil" vibe from this, and I am REALLY loving it. The sprite of Eve rubbing her butt is fantastic, and I may have developed a little crush on Officer Heather.
name here
i quite enjoyed this chapter. if i had to say one thing about it, it would be nice for officer heather to have more dialogue based off you "heath" level when you meet her.
Dagathar
Will this one has your normal fetishes or focus more on spanking and horror type of gameplay? Not quite finished with it just yet but so far I really enjoy it and love that each 'zombie' has a different spank style
Godspeak
I think I can think of a way to make them stand out more, thanks for the suggestion.
Marsdriver
This is looking great so far! The unique graphics really stand out, and the puzzles are subtle enough to work well. Only things I can really mention at this point is that it would be helpful to have some of the doors (basement in the arcade to the generator room) be a bit more openly marked. The Exit sign helped, but having the doorway stick out a bit more into the side might work better? I'm not sure of the best way to handle this.
Godspeak
The medkits can only be picked up if you've been injured. I'll make a little dialogue bit to tell the player that in future builds.
Psyclone
Minus the missing HorrorSting2.ogg that Viking mentioned above, its a good start. I was able to complete chapter 1, rebelliously of course, and I like the little touches that you would expect from a horror/suspense game (lights going out, glass cracking, etc). I'm also curious as to the "person thing" that was not like the other "person things" that we typically see. Also, kudos to the arcade throwback; one of the few things I truly miss from that era. Graphically sound, meaning I tried to interact with much of the background that seemed to stand apart from the rest (a hard habit to break). Music and sound effects were good as well. One side note, I was unable to interact with the medkits, even though they were obviously meant to be picked up; I'm guessing they're just not ready to be picked up.
Godspeak
Ahhh! Hang on, let me try something.
I'm very excited about trying this brand new game! Unfortunately, as soon as you are discovered, the game freezes and says: "Error Failed to load: audio/se/HorrorSting2.ogg" which presumably means there's an audio file missing. Hope this is sorted and we might all enjoy the game soon.
Penmask
oh shoot, or shoot, this is very exciting! :O