Biweekly Build #47
🕑 Added 2020-04-12 23:19:39 +0000 UTCHey all, got another build here for ya!
This time, we've got 2 new player as spankee scenes and automation of taming! That was the bulk of the work on this one, but a few other things were added, such as a map for the start of the lightning zone, the wind zone's quest done all the way up to the dungeon itself which will be next build, and a special item which may make your trip through the sandstorm a little easier!
This next build I'm going to be sprinting hard to get the entirety of the wind dungeon finished, but hopefully we'll see some other stuff in that update as well! Stay tuned!
This post was made possible by all of my generous (and attractive) patrons!
Comments
Godspeak
New 0.7.1 build should fix that visual issue! I have been doing all the pixel art on this one, yes. :)
Corvo Attano
Nice new build! Only bug I have to report is the sandstorm visual listed above as well. I gotta ask do you do the pixel art yourself or is it someone else because it’s amazing! I feel like that really shows in the new Spankee scenes’ animations - I love the bratty dialogue as well and my only other suggestion for Spankee scenes would maybe be have Fee react more or after a volley of spanks. Or the spankee changing implements or intensity after enough brattiness. I also really like the addition of having Saphra passively make you money, it adds a lot to the gameplay loop imo.
Godspeak
Oops, thanks for that, I'll fix it!
Coyotehowl
After interacting with the building in the sandstorm and getting the "Coming Soon" message, I was teleported to town but still had the visual effects on screen of being in the sandstorm, even after resting and teleporting back to the Silkfang. I managed to make it go away by going to the stairs up to the sandstorm, but thought I'd let you know.
Nexmaroc
Awww yeah new build