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1906 Renault AK GP - Beta

🕑 Added 2022-02-01 17:45:58 +0000 UTC
1906 Renault AK GP - Beta

Comments

Historic Sim Studios

From my research it worked like a normal vintage brake, pulling the drums tighter around the axle based on how much force was exerted. Everything was mechanically driven so you had to be in good shape to be a driver. And yeah, for me it takes some good interplay between my handbrake and the brake pedal to corner at all quickly. When coming up to the corner I pull the handbrake to like 90% and apply the brakes at 90%. Then as the car begins to slow (about 2 seconds), I release the handbrake to about 50% and fully apply the brakes. I release the handbrake fully before I begin to turn the wheel at all, using only the brake at that point to help control the car through the corner.

Historic Sim Studios

Colors won't be a problem, and actually I'll be posting a video on here showing how everyone can make their own paint schemes through Content Manager really easily!

Moorea

1. Very interesting, much more challenging than I imagined. The engine has a lot more torque and a more narrow powerband than I thought. Very low grip and the unique braking system makes it hard to have consistent racing lines. Driving this on 1900s public roads must have been difficult. 2. Most important thing for me is to have racing numbers somewhere. I like colours that are uncommon in historic racing like purple or yellow but I understand this may be an unpopular choice.


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