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Dev Log #78 - Optimization work (boring)

🕑 Added 2023-12-09 19:31:08 +0000 UTC

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Colugo Music

i use godot 3.5 for the UI

Colugo Music

these visuals will be improved in the next build. thanks for the feedback!

filterdelaydistort

My issue with the "low-detail" mode is not how soon they appear, it's not being able to see the edges of the block. If the rectangle had a different shade for the edges and top I wouldn't mind much. That way selecting and editing wouldn't require zooming in.

Jesper Henriksen

This might be a newbie question but are you using the Godot 4 game engine for the interface? if so, that is an awesome use case


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