M3DM
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Loxodon WIP - Sculpting Tip
🕑 Added 2018-10-02 05:00:00 +0000 UTC The armor was made by masking an area, and then extracting it. After that I played around with Dynamesh and Claypolish.I usually extract to 0.02, and then claypolish. Sometimes it looks a bit pixelated, and that is when I'll use Dynamesh around 200 resolution.