M3DM
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Tree Man - WIP - Continued
🕑 Added 2018-11-04 21:00:00 +0000 UTC My process for this is very similar to what I did for the face. This is described in the post right before this one if you want to check it out.In BRIEF summary:
1. Append primitive shape like a sphere, cube, etc.
2. Use move and clay buildup to define the general shape.
3. Apply an alpha with clay buildup
So the arms, torso, and shoulders are all separate pieces.
