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Knives & Levels - Chapter 87

🕑 Added 2025-03-20 03:31:54 +0000 UTC

Comments

Zach Skye

I've been trying to scale it to the locations and associations, but it can be a bit of a spitball. It gives a neat little framework to spawn certain ideas. Like the dungeon we're leading up to, was inspired by the tool. Of course you add things, especially since it's a LITRPG, but its a very interesting device for sparking your imagination.

Throh_goblin Lord

Interesting, I've never heard of it but I'm probably going to look into it, how hard is it to think of dungeons? It has to be harder than making something like a fake town, but I have no scale for reference. I guess it's pretty difficult because you have to think of it not just as "slash through hordes of guards", but you also figure out what the little details are because it's a litrpg

Zach Skye

Really good ideas to deal with everything. I had a BRILLANT spark from reading this. I really appreciate you man, thank you for everything

Zach Skye

I'm so glad to hear it, I've recently been using this tool called Deck Of Worlds--and god it's given me so many cool ideas for dungeons, or slight modifications to them

Thomas Issa

Anything related to alchemy like filtering and transmutation would be good, cut has uses in carving things, with a binding edict putting things together, and a nurturing edict working well for things like gardening

Throh_goblin Lord

The mist dungeon is going to be interesting, mist monsters are always cool, also it'l be neat to see the power scaling from D- to C- (maybe D+ but I dont think so)

Throh_goblin Lord

what crafting edicts would there be? there has to be some other than smithing but none come to mind easily

Thomas Issa

Give Jimmy some edict cultivation resources while the rest of the team is dungeon delving, and instructions about how to acquire the meditation skill In fact, set up training centers for everyone, for working on developing edicts, practicing class skills, and learn what crafting skills/classes people have so that a proper manufacturing district can be built, along with an agricultural sector, processed food will eventually run out Also set up a regular trade route with the people who live outside of the walls Also, what about Nate’s icon quests? We haven’t seen those


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