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End of July Update - More Logistics

🕑 Added 2025-07-30 23:10:50 +0000 UTC

Comments

Michael Shipman

Hello everyone I just subscribed after watching this game very intently I’m an old Red alert 2 and ra2yr player and I’ve drawn tears from pure excitement and joy for how good this game looks I can’t wait to get my hands on it keep up the good work devs.

AtomicGaming Productions

You know out of all things talked about so far I think what actually intrigues me the most is the "raw recruits" resource. If done well, this can be an amazing way to not only add atmosphere but give your home base depth. Most of the time "house" structures are mostly just aesthetic with no real purpose other then pop cop. So to see this just makes me more excited for the game honestly!

Henske

In simple terms, while you can build a base, engage in the logistics systems and construct units, only the Empire faction is really in this state, and enemy AI hasn't yet been modified to account for these logistics systems and so doesn't work properly. There's still a lot of work left to do to polish up the logistics system to make it fully playable and actually fun to engage with.

Vincent Bauer

The progress looks amazing, I really like the new fire effects. I know it’s hard to pinpoint how much work still needs to be done, but like how much would you say (like in percent) that the game is in a playable state. Like you could play a round just not with all the new features. Thanks in advance I hope this does not come across as me being rude :|

Henske

Funny thing, I actually consulted a number of TS modders to ask them what things they'd want to see in an improved map editor.

GG

God, I hate the tibsun map editor. Hearing that your map editor will be a lot better is a relief.

Henske

Not sure about infinite population, but we'll definitely have some modifiers for the rate and amount of reinforcements you get.

TimberW0lf1996

This is fantastic! I like the emphasis on resource acquisition next to asset production. This project really seems like an evolution in RTS instead of a reboot or a slightly augmented formula. Say, D.O.R.F wouldn't stand for Dynamic Opposing Resourcing Front would it? Because if it was that would be pretty neat and I wouldn't claim any intellectual property to it!

Candibunny Bun

These look absolutely phenomenal oh my gosh. One quick question - will there be a setting in the skirmish mode to disable/set to infinite the population mechanics?


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