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James Maliszewski from patreon
James Maliszewski patreon

Creatures of sha-Arthan

🕑 Added 2022-11-30 23:20:26 +0000 UTC

Comments

James Maliszewski

This is very helpful. Thank you! My main difficulty is in finding ways to describe creatures without reference to Earth animals, since there are no (or few) such animals on sha-Arthan. It's hardly an impossible task, but it does require care on my part.

Stephen Vossler

I would also add; The sound of Akun swarming may attract predators wanting to take advantage of confused and fleeing prey.

Stephen Vossler

Your post requests our feedback and appraisal of your format and depth of your narrative of the creatures. I think you have done an adequate job after evaluating what is necessary for basic play. To give guidance to a perspective GM I would suggest a smattering of color commentary that may make no difference to the game mechanics but helps the players imaginations in visualizing your world. A word or two about their motivation or method of attack would give guidance to GMs on how to use them in the adventure. This could be in the form like Traveller (ambush predator, opportunists, territorial defender, etc.) or just some commentary on their behavior. Take the Akun; I can imagine them as reptilian bats, or winged anoles, or even miniature wyverns. Are their wings feathered, leathery, or insect like? Is damage they inflict due to bites, claws or stingers? Is the confusion they cause when they swarm due to visual stroboscopic effect or do they flap their wings in a way to make a dissonant noise? These characteristics will not have an influence on the combat mechanics but would be helpful to the player’s imaginations. I would suggest: Akun (Night Flyer) Akun are small, nocturnal flying reptiles, not much bigger than a bat, that frequently dwell in caves or ruins, where ever they can find small stone cavities to hide in. They emerge in numbers at night or regular intervals in subterranean environs, and drive off any creatures within the territory of their warren. Akun attack in a swarm, flying about their targets head or eyes. While swarming their wings beet together to produce a frightening sound and reflective surfaces of their four dragonfly like wings display a disturbing bioluminescent visual effect to confuse the interloper. Akun use a sharp sliver thin scale on the end of their prehensile tails to inflict minor but painful wounds. DR 13, HD 1hp, Att 1 × swarm (confusion), AB –1, MV 9’ (3’)/ 120’ (40’) flying, SV F14 D15 M16 E17 S18 (NM), ML 6, XP 5, NA 1d100 (1d100), TT None ► Swarm: 10 akun can swarm around a target’s head, causing confusion: –2 to attack rolls and saves; unable to cast spells. ► Flighty: Unless magically controlled, akun check morale every round.


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