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3D R Comics from patreon
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3.5 Poll

🕑 Added 2022-11-11 15:51:41 +0000 UTC

Comments

danish guy

I am no expert, but I thought the animations were fantastic. wery good job.

3DRComics

And yeah, that's one of the things I am trying to do, That's why I tend to experiment more with each update, I really like how the Ava scene is coming out, still needs work and animations need tweaked, but its getting their. and I really like that kind of scene, happy to see everyone else is too. but I also know, That can't be done every time. scenes built like that are more for things like this thing with ava, can't wait till everyone can see the completed scene now that I know I am continuing it. and things like Kayla's and Alex's first time, and intense/passionate scenes like that. but obviously not for simple things like HJ's and BJ's. Most of the more simple things are working their way into repeatable scenes, as starting at the end of day 4 you kind of get to pick how you spend you're nights, and rendering each choice for each night each time is not really a possibility unless I want to spend 6 months per update. So its moving to repeatable, expandable scenes. For the life of me can't remember the name of the game right now, But their is one sandbox game I rather enjoyed, but I hated the repeatable scenes because it was the same thing over and over again, night after night after night after night, it got so grindy.. and I always hated the fact that no one changes clothes. A few weeks ago I started the animations on repeatable scenes, and everything is being rendered with 6 different outfits, each in various stages of undressed. and luckily webm compression is great so these 4 second animation loops are about the size of 1 jpg image, and yes, I am getting better at animations :)

Dool McDool

I do appreciate that you're trying to do something to differentiate these scenes though. I think the main problem with DAZ games is that the actual s3x scenes feel really static and clunky (as opposed to the HS games that use the pre-canned, but more exciting animations). Personally, I think cracking the animation issue (and internal view) will really set a game apart.


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