RPG question
🕑 Added 2017-03-05 10:42:29 +0000 UTC would you be annoyed if there was an unexpected gameplay change for a main plotline quest in an rpg?I'm having a little difficulty designing the dungeon for the mind control cabal, i have a basic setup already, but i wanted to emphasise the mind control factor somehow.
I was thinking of avoiding combat except for the boss and having something like a boardgame.
Comments
Nice!
Azurezero
got an excellent set up and don't want it to go to waste... need ideas for fun things to command a girl to do
Azurezero
I'm still stuck wondering exactly what to do... last time i dealt with mind control it was just a matter if you got hit with it you had a certain number of turns to win
Zexor
seems fine depends on how long it will take to get through.
lightningshifter
As long as the majority of the game will retain the more traditional rpg system it's alright to introduce special mini-game segments like this. They did it in games like Final Fantasy 7 to name a really famous example.
44KPanda
I actually like when there's a sudden mingame in RPGs.
Azurezero
I could go with a boardgame like a hentai snakes and ladders, or something more like a stealth or ROR minigame. I'm just trying to think of something that feels right.
Azurezero
SPOILERS - where I'm up to currently, the party fell into a trap, and emi and kiri were whisked away in an instant (teleportation?) Ren hears a voice telling her to follow his instructions if she wants to see them again and is made to strip.