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Game concepts

🕑 Added 2025-03-24 20:07:53 +0000 UTC

Comments

WolfYama

What i’m thinking now is similar in structure to hades or slay the spire where there are levels with enemies you need to clear. Once you clear a level you choose what you want to take on next. If your build is good you might want to take on harder challenges for even more rewards, or if you’re struggling you might need to rest now and try to save your run later in the act. More risk reward mechanics like that I think are fun!

Hidalgo Delrio

Sounds fun. How are you setting up the map? Cup head was pretty fun. I like the dungeon crawler format a lot too. Or is the player the center of the map with enemies spawning around them. Or is the main opposing force limited to one side of the screen like in the classic games. Honestly a lot of potential in this genre, and the gimmick where you countering to attack could provide a decent challenge without being overwhelming for new players.


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