Ricardo Tormo Valencia 0.8
🕑 Added 2023-07-12 12:15:45 +0000 UTCThis is a laser scanned version of Circuit Ricardo Tormo.
Come and watch a lap around this fun circuit
UPDATE 0.6:
So here is the next update for valencia.
This update includes a number of bug fixes and improvements, including:
- Fixed AI crashing thanks to Stepy :)
- Tweaked gravel
- Tweaked surface levels
- Tweaked almost every material
- Fixed wrong faces on asphalt
- Added groove
- Added more plants
- Added more props outside of the track
- And more
UPDATE 0.8: - New short Layout
- Added Crowd
- Added Replay Cams
- Placed tyre walls where they should be
- Extended grid slots to 40
- And some minor fixes
I'm still working on improving the track, so I'll be adding more features and fixing more stuff in the future.
Please give me some feedback so i can include your request for a future update!
Thank you for your support!
Enjoy!
Download: https://sharemods.com/yteqq0ya7deo/Valencia_0.8.zip.html
HOW TO INSTALL: Just copy the "content" and "extension" folder from the zip file to AC root folder
I recommend installing the track manually. Some people reported issues when installing with CM




Comments
Matěj&Petra
Hello Fenryr. Is it possible to check if AI is working properly? When doing weekend races, when race starts everyone are in the pits for some reason. I did not change anything. Thank you
xX_Gravity_Xx
Hi, I'm having an issue where the AI get stuck in the pitlane. They either don't move at all or drive straight into the barrier. It's funny, but not playable.
Fenryr
I already started working on it, probably comes with the next update
Charly
are you thinking about adding the formula e layout in the future?
Sam Dale
Sir, it appears there is a vegetation.kn5 mentioned in the models.ini file but not in the zip for v0.8 - is it missing, or not required?
Matěj&Petra
Love this update with 40 grids. Lets go racing😍
Fenryr
Formula E is already in progress :)
Atticus
Not bad - Are you planning to add other layouts?
Stepy
I know i made it lol.
SKUBY
https://www.racedepartment.com/downloads/ai-for-fn_valencia.62303/
Wayne Fossetti
Thanks mate :) 👍👍👍
Stepy
Track loads when you delete the ai folder.
Fenryr
Still happening if you delete the ai folder?
Stepy
Crashs ! AC\interpolatingspline.cpp (478): InterpolatingSpline::loadGrid AC\aispline.cpp (654): AISpline::loadVersion7 AC\aispline.cpp (366): AISpline::loadFast AC\aispline.cpp (341): AISpline::load AC\aisplinerecorder.cpp (289): AISplineRecorder::load AC\aisplinerecorder.cpp (26): AISplineRecorder::AISplineRecorder AC\track.cpp (125): Track::initAISpline AC\trackavatar.cpp (439): TrackAvatar::initPhysics AC\trackavatar.cpp (60): TrackAvatar::TrackAvatar AC\sim.cpp (1066): Sim::loadTrack AC\racemanager.cpp (351): RaceManager::initOffline AC\racemanager.cpp (174): RaceManager::loadSessions AC\sim.cpp (320): Sim::Sim AC\splashscreen.cpp (319): SplashScreen::postRender AC\game.cpp (181): Game::onIdle AC\game.cpp (210): Game::run AC\acs.cpp (477): wWinMain
José Miguel Moreno Bellés
thank you for working on my hometown circuit. I really appreciate it =)
Fenryr
Szia, sajnos nem tudom mi miatt lehet ez, valami talán az ai-val... Próbáld meg hogy kitörlöd az ai mappát hátha akkor elindul, viszont értelemszerűen akkor nem fogod tudni használni versenyre. Következő frissítésben csinálok majd egy teljesen új ai-t.
Máté Mezőffy
It crashes my game unfortunately... AC\interpolatingspline.cpp (478): InterpolatingSpline::loadGrid AC\aispline.cpp (654): AISpline::loadVersion7 AC\aispline.cpp (366): AISpline::loadFast AC\aispline.cpp (341): AISpline::load AC\aisplinerecorder.cpp (289): AISplineRecorder::load AC\aisplinerecorder.cpp (26): AISplineRecorder::AISplineRecorder AC\track.cpp (125): Track::initAISpline AC\trackavatar.cpp (439): TrackAvatar::initPhysics AC\trackavatar.cpp (60): TrackAvatar::TrackAvatar AC\sim.cpp (1066): Sim::loadTrack AC\racemanager.cpp (351): RaceManager::initOffline AC\racemanager.cpp (174): RaceManager::loadSessions
Georgios Nes Papoulis
As always, very well done! Already looks really good. Can't wait for the next updates. Adding the darker racing line on the tarmac and kerbs (red/white part + the green like irl) will make this track really shine!