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Ricardo Tormo Valencia 0.8

🕑 Added 2023-07-12 12:15:45 +0000 UTC

Comments

Matěj&Petra

Hello Fenryr. Is it possible to check if AI is working properly? When doing weekend races, when race starts everyone are in the pits for some reason. I did not change anything. Thank you

xX_Gravity_Xx

Hi, I'm having an issue where the AI get stuck in the pitlane. They either don't move at all or drive straight into the barrier. It's funny, but not playable.

Fenryr

I already started working on it, probably comes with the next update

Charly

are you thinking about adding the formula e layout in the future?

Sam Dale

Sir, it appears there is a vegetation.kn5 mentioned in the models.ini file but not in the zip for v0.8 - is it missing, or not required?

Matěj&Petra

Love this update with 40 grids. Lets go racing😍

Fenryr

Formula E is already in progress :)

Atticus

Not bad - Are you planning to add other layouts?

Stepy

I know i made it lol.

SKUBY

https://www.racedepartment.com/downloads/ai-for-fn_valencia.62303/

Wayne Fossetti

Thanks mate :) 👍👍👍

Stepy

Track loads when you delete the ai folder.

Fenryr

Still happening if you delete the ai folder?

Stepy

Crashs ! AC\interpolatingspline.cpp (478): InterpolatingSpline::loadGrid AC\aispline.cpp (654): AISpline::loadVersion7 AC\aispline.cpp (366): AISpline::loadFast AC\aispline.cpp (341): AISpline::load AC\aisplinerecorder.cpp (289): AISplineRecorder::load AC\aisplinerecorder.cpp (26): AISplineRecorder::AISplineRecorder AC\track.cpp (125): Track::initAISpline AC\trackavatar.cpp (439): TrackAvatar::initPhysics AC\trackavatar.cpp (60): TrackAvatar::TrackAvatar AC\sim.cpp (1066): Sim::loadTrack AC\racemanager.cpp (351): RaceManager::initOffline AC\racemanager.cpp (174): RaceManager::loadSessions AC\sim.cpp (320): Sim::Sim AC\splashscreen.cpp (319): SplashScreen::postRender AC\game.cpp (181): Game::onIdle AC\game.cpp (210): Game::run AC\acs.cpp (477): wWinMain

José Miguel Moreno Bellés

thank you for working on my hometown circuit. I really appreciate it =)

Fenryr

Szia, sajnos nem tudom mi miatt lehet ez, valami talán az ai-val... Próbáld meg hogy kitörlöd az ai mappát hátha akkor elindul, viszont értelemszerűen akkor nem fogod tudni használni versenyre. Következő frissítésben csinálok majd egy teljesen új ai-t.

Máté Mezőffy

It crashes my game unfortunately... AC\interpolatingspline.cpp (478): InterpolatingSpline::loadGrid AC\aispline.cpp (654): AISpline::loadVersion7 AC\aispline.cpp (366): AISpline::loadFast AC\aispline.cpp (341): AISpline::load AC\aisplinerecorder.cpp (289): AISplineRecorder::load AC\aisplinerecorder.cpp (26): AISplineRecorder::AISplineRecorder AC\track.cpp (125): Track::initAISpline AC\trackavatar.cpp (439): TrackAvatar::initPhysics AC\trackavatar.cpp (60): TrackAvatar::TrackAvatar AC\sim.cpp (1066): Sim::loadTrack AC\racemanager.cpp (351): RaceManager::initOffline AC\racemanager.cpp (174): RaceManager::loadSessions

Georgios Nes Papoulis

As always, very well done! Already looks really good. Can't wait for the next updates. Adding the darker racing line on the tarmac and kerbs (red/white part + the green like irl) will make this track really shine!


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