Le Mans 2024 V0.6
🕑 Added 2024-06-15 09:00:28 +0000 UTCFinally, I can share with you the long-awaited Circuit de la Sarthe, also known as Le Mans.
First, I would like to apologize for being quiet over the last month, but my life was chaotic.
If you had any questions and are still waiting for an answer, please DM me again, and I will try to reply as soon as possible.
Features:
Laser scanned track surface
Decent Ai
Grass Fx
Rain Fx
60 grid positions
Digital flag system
Future plans:
Bugatti Layout
Night lighting
Vegetation improvements
Crowd
Cameras
Ai improvements
Physics improvements
More track detail
Adding dynamic objects such as Blimps or Helis
Remake the wall collisions
and more
UPDATE 0.5:
First iteration of night lighting
Replaced digitalflag models
Replaced some cones to match the actual ones
New guardrail models with reflective objects
Added missing brake markers at Indianapolis and Arnage
Added reflective objects on the road at some places
Added missing Porsche bridges
Added more tents
Expanded the runoff area at Mulsanne
UPDATE 0.6:
Fixed curb at Tertre Rouge
Added more lights
Added groove
Adjusted tree texture
Fixed some spots where you could fall off (there are still some)
Huge ai rework
Replay cameras
Added flags onto the top of the paddock
Adjusted light pollution at night
Adjusted Sun pitch angle
Download: https://drive.google.com/file/d/1k0OBJ4-mGMFOaM0nsJfZwSnpD5tCs45d/view?usp=sharing
Please keep in mind that this is still a work in progress and nothing is considered final.
If you have feedback, don’t hesitate to tell me in a DM or in the ‘Cooldown Room’ (Patreon chat).
As always, thank you for your support. Be healthy and enjoy!
Comments
John Trooper
I need the Bugati layout once and for all xD
scuderia_Kcm
Hello, is there a next update planned?
bigdaddyiso
in the entry of the porsche curves, the barrier on the outside wall does not have any physical mesh and the car just drives right through them.
Cappuccino29
I also have the problem that the vehicles are not in the starting formation at the start. At the start they drive off and shortly afterwards they stop and cause an accident. LG from Switzerland
Horizon Orca
Thanks for those tracks, I have some feedback 1. Le Mans : Major problem is Esses -> Tertre Rouge outside kerb eat my car (kunos car) then through the ground 2.Nurburgring 24h : Wehrseifen ->Breidscheid right side something floating And I think asphalt road color maybe a little light 3.Hungary : In replay cars are floating
Lars Bjarki Schmidt
Love the track, really fun to attack! ;) Some feedback though, as others have pointed out the AI drives very erratic, even down the straights for seemingly no reason (maybe they're detecting some bumps idk) Also there seem to be pitfalls close to the circuit, where if you hit them you fall through the map and have to recover to the pits. There is one especially bad one that is at the exit of Tertre Rouge right before the Mulsanne straight, there is also another one I fell through at either the 1st or 2nd chicane, can't remember which.
Adam Vernon
absolutely love the track, drives well but my only problem is the ai either all crash into each other on race start or just randomly turn into a wall and crash that way
ツ striker
Track keeps crashing for me.
Finn Dog
Great thanks for this. My favourite track to race on and another version to try. Looks promising so far and will look forward to the updates. Just got back from being there and did the track walk on Friday so will be good to compare.
Aaron S
Loving it .. Found, or didn't find some walls to bounce off of instead of off into obvinily
scuderia_Kcm
Will any developments be planned on it?
Ken Riegel
cant wait!
Fenryr
Will be improved with the ai in the next update
Ken Riegel
looks great but for some reason the three wide start screws up the whole grid
Jotaro Bizarre
Wow, thanks ! I will try it today 😍
Tommy Lee
Thanks Fenryr. I really enjoy your work
Alan Ruggero
TKS! Released at the right time. Waiting for the next updates...
Max_StdtDesign
Wow! Looks already nice, thank you very much!