Custom Character: Fox Noir
🕑 Added 2024-12-31 18:22:02 +0000 UTCBefore the year ends, here is Fox Noir, the Custom Character showcased in the Beta 43 video.
How to import
1- Use the Character Creator to import using one of the import buttons (bottom left corner)
2- Then save it into an slot
3- Now use the Character Selection Console and select that slot
Enjoy the end of the year!
Comments
BimBamBoom
An update on progress would be nice. And I remain very interested in an API. I've been impressed by the Sesame Maya voice model at https://www.sesame.com/research/crossing_the_uncanny_valley_of_voice#demo . Although she's censored and perhaps constitutionally unsuitable for TVS, there are plenty of simpler models that could serve to greatly increase the range and the humanity of the hero's behaviors. Leveraging this community's inventiveness this way would make room for Znel to do what Znel does best ...
John Morton
when is the next update?
tiklenjoyr
Need some better way to rotate the posing machine cuffs on desktop. Use of right click as a toggle between using the mouse wheel as displacement and as rotation, or using the arrow keys for two control axis. It’d be nice if serums could last longer, I envision a means of batch crafting containers full which then can be administered to the hero via IV(s). Some means of mass storage of fluids, and a way of setting up a harvesting system to source fluids without having to do the process manually would be awesome. This could behave like the automation ring but a little more limited. The harvesting machines could each have only one hose and have a shelf with one of each nozzle to chose from. The hero would be restrained and have some player defined process carried out on them which leads to the automated collection of the target fluid. For example if for some reason the player wanted to collect a large amount of urine, they’d attach the right nozzle to the harvesting hose, then to the hero. Next they would program the harvester to tickle the hero until she pees. Finally, they would confirm the process and send the hero down the chute and away. The game would then intermittently give the player that fluid resource while the hero suffered away somewhere on one of the lower floors of the building. Depending on the direction the game goes, the harvesters would be either unlocks or purchasable. If the game turns into some sort of sell super hero fluids for money simulator then different tiers of harvesters would have more processes and nozzle options. I think this would give motivation for finding the likes and dislikes of story mode hero’s in order to utilize them better as fluid sources. The super hero fluid salesman shtick could be pretty funny, selling the serums as energy drinks, aphrodisiacs, lotion, or pain medication. The game doesn’t seem to be headed the direction of an implemented currency system though.
Tomáš Havel
Hi, will there be any update soon? You gave us gifts or updates last year, but now its just nothing at all, i hope it will change again soon.
Madison Beacham
Biting/bite marks blood kissing dripping pussy (from being wet) don’t abandon the guro community either, love the game
FutuHydra
Happy new year!
Zhou Zhou
wow