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A new Visual Novel System, Made by Unreal!

🕑 Added 2024-07-05 12:52:58 +0000 UTC
A new Visual Novel System, Made by Unreal!

Comments

Abra Darkness

Frankly, I would have liked to see my favorite series in a new system, but as I said, it will be necessary to reformat the previous episodes, which will take a long time. If it was in a new system or in an old system, my series would remain a favorite.

HornDog Space

I'm still deciding whether to include Lunar Soul in the visual novel system or keep it the same. Moving to the new system will also require reimplementing the previous episodes to maintain consistency, which will be quite a laborious task.

HornDog Space

The Save Slots function is indeed essential, so I've added it to the system and reuploaded the file in this post. As for the main menu and pause menu, they will have to share the same interface on this update; I'll give them the respective interface soon. Thanks for the pointers; I shall continue to perfect its functionality.

AlexanderTheOrdinary

It's a little rough around the edges, I like the animated sprites and the look of menus. The keys typing per every dialogue might be a bit much. As for menus in function, I wish the saves/load opened up a save slot menu, sort of like how Renpy games usually do saves. I know this isn't very polished right now, but presumably the start menu will differ from the pause menu? (as in the continue would load the most recent save on start, but when paused, resumes where you left off.)

Abra Darkness

I liked the new experience, I think it is good. As you said, the settings are not good, just the settings need some improvement, everything is good. How will he be in the Lunar Souls series?

AlexanderTheOrdinary

I'm sure I'll run

HornDog Space

Thanks, I Hope it'll run fine on your PC.

AlexanderTheOrdinary

I'm excited to playtest this!


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