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Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update

🕑 Added 2023-09-01 10:00:08 +0000 UTC
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update
Zelda: Twilight Princess 4K Texture Pack 1.6.0 Update

Comments

Unisaurman

is it possible to use this pack on cemu wii u hd version?

Wesley Brooks

Thanks for the reply! If I may ask-- would it also be possible to look into a 21:9 solution that does not involve stretching the 4:3 hud? I was using the wide patch plus a AR code for 21:9 that worked well (16:9 hud stretched to 21:9)... but with the aforementioned crash, another solution will have to be found (16:9 ar/gecko codes override 21:9 codes). I will keep playing with your pack regardless, but a full fat 21:9 experience without any stretching would be an absolute dream.

Henriko Magnifico

Hey and thank you for this information! I've heard of this issue in the past, but I didn't know it was because of the widescreen patch. I will adress this issue in the next version of the pack!

Henriko Magnifico

Hey! There are some guides available for putting it on Xbox, however I have not been able to make one myself since I don't own an Xbox. Here's a video guide from last year which shows how to do it; https://www.youtube.com/watch?v=sOhYpwbFSRc

Guilherme Tamanini

Hi good morning, how do I put the texture pack on the Xbox series X? I use Dolphin

Wesley Brooks

Hello-- I thought you should know (and fair warning to anyone else) that using a wide patched ISO via the included xdelta tool will cause the game to lock up and freeze at the conclusion of cutscene leading to the Telma wagon escort gameplay section. Playing this section with the unaltered iso works without issue (even on the same save), but resorting to AR codes for widescreen will result in an undesired stretched UI that is not ideal. I found a reddit post where other people were experiencing the same thing and not using the wide rom was the fix, as well as Youtube comments documenting the same issue. Please feel free to contact me for a save for easy testing of the issue. ^^

Patrick

Hello, unfortunately I have the problem when unpacking the Twilight Princess zip for Win. I receive several error messages. e.g. 0x80010135: path too long [metadata type:json] PS5 (normal aiming when holdingR1) Type: Configuration Settings what can I do about that?

Frank

Hi! the texture pack is causing my game to crash on android is this common?

Jannik Reupke

Moin, I have a bug that the speed increases for a short time, usually when there is a lot of interaction, which makes fights sometimes frustrating. Can you help me with that?

Henriko Magnifico

Hi Jeremy! Regarding the audio glitching, it could be caused by several things. In order of priority, check that your game rom is in a .ISO format (not .NKIT.ISO or .CISO), since other formats are not guaranteed to work in the Ishiiruka Dolphin / Post Processing Edition version. Also, if you're playing the NTSC / North American version of the game, I highly recommend that you use the included Widescreen Patch and Patcher Tool to generate a widescreen patched game rom, instead of using the default widescreen cheat code included by default. The widescreen cheat code has several drawbacks over using the Patch, including random stuttering, which might be the cause of the audio issues you're hearing. And lastly, check that you're using the "Direct3D 11" graphics backend in the Dolphin Graphics Settings tab, and that the Audio backend is set to "Cubeb" in the Dolphin Config settings > Audio tab. Please try these things and let me know if it fixed your problem! Regarding the "Cull Vertices on the CPU" option, it's unfortunately only available in the Standard Edition / regular Dolphin 5.x currently. I hope this answers your questions. Cheers!

Jeremy P

Hey amazing work. I have two questions. 1. I play on a 4080, and I still have weird audio glitches when playing. Do you know what setting could be doing that? (Ishuuraka 4K post-processing) 2. Despite downloading everything from your links, I can't for the life of me find the "Cull Vertices on the CPU" option

DENNIS FRAILE

That's right, the Android version I'm installing

Henriko Magnifico

Hi Ray! Yep there's several updates in the works at the moment, including one for ALBW :)

carl weathers

cheers mate. managed to get it downloaded via jdownloader. End result is amazing. appreciate the hard work!

Ray Danger

Any plans for an ALBW update? Thanks for everything!

Henriko Magnifico

Hi Dennis! Just to make sure, are you trying to install the Android / iOS version of the texture pack, not the desktop version?

DENNIS FRAILE

Hello, great job with the textures, I have a problem, the textures on Android close the game, I tried with the official version and mmjr2 and I have the same problem in both

Henriko Magnifico

Hello Carl! Have you tried again since? The problem seems to go away for some people after waiting for a short while. If not, please try using a download management tool such as jDownloader and see if that works; https://www.jdownloader.org/download/index

carl weathers

cant seem to get this to download. none of the texture packs actually. stops at 40mb every time and reads "download failed" tried multiple browsers, changed permissions and exceptions within firewalls and virus software. still no luck. any other links available? cheers

Henriko Magnifico

Hello! Is there any error message when you try to copy the files to the location on your device?

TrueProblematic

Hey I’m having trouble getting this to run on android. I’m not able to copy the GZ2 folder into the location specified on my Pixel Fold. Any help would be appreciated!

Luis Franco

Oh Good, this version fixes the nightmare fuel of the Castle Town Malo Mart clerk having the mouth texture loaded over his eyes when he talks

Henriko Magnifico

Hello Jesus, the UI button patch should not have any issues like this. When you say some textures are not replaced correctly, do you mean only the Xbox UI textures? Or does it not correctly display completely random textures, such as the ground or other textures? The first thing I would recommend that you try, if there is such an option in the Dolphin Graphics Settings on Xbox Series S, is to locate "Prefetch custom textures" in the Graphics Settings and disable it, if it has been enabled. This might resolve the issue, if so.

JesΓΊs Alberto Castrejon Nava

Hi, I have installed the xbox layout patch, but it seems to load partially, some textures are not replaced, before with an old patch if the textures appeared correctly, I use a version of Dolphin for Xbox Series S

Henriko Magnifico

Hi Juan! Check if "prefetch custom textures" is enabled in the Dolphin Graphics Settings. If it is, try disabling it and see if that fixes the problem!

Juan Solorio

Hello, love the updated textures! Unfortunately can't get it running on my steam deck I've tried moving the user contents into the user in dolphin but when I go play the game it reads loading 0 custom textures

ZorLink21

Ok thx

Henriko Magnifico

Hello! The next version of SS4K is currently being worked on. However you should be able to tweak the sensitivity of the controls manually in the current version by modifying the values for the Total Yaw and Total Pitch in the Dolphin Input Settings > Wii Remote 1 Configuration > "Motion Simulation tab" > "Point" section. Try lowering these values and see if that reduces the sensitivity of the pointer.

ZorLink21

It’s beautiful but I’m waiting for the next update to skyward sword 4K or you could at least update the controls. The cursor with a PS4 controller is really sensitive and when I let go it doesn’t stop moving. You could probably fix that.


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