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Zelda: Twilight Princess 4K Texture Pack 2.0 Update

🕑 Added 2024-03-01 17:00:08 +0000 UTC
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update
Zelda: Twilight Princess 4K Texture Pack 2.0 Update

Comments

Freedom Heindl

is there a way to set this up on Dolphin VR?

Fernando Videgaray

like

Christopher Cornejo

Hi Henriko! Having trouble getting the 1080p (tried 4K as well) work on steamdeck. I have the GZ2 folder in the load folder for dolphin. When I load up my game it says “found 18000 textures” but it I don’t get the message that says that it worked. I have load custom textures on and prefetch off. Any ideas?

Ana Kust

Hi there, does the Android version no longer have 1080p version available?

Aaron Kirby

Hi, I was wondering if this is the same version of the overhaul as the one on the website, as that is the one I'm using currently. If this is a newer version I will use this instead.

RoberSnT

Hello Henry, I downloaded the content but I have a problem, I don't know maybe it's my thing, but 60 fps doesn't work for me. I don't know if the game is capped at 30 or so but I get a lot of jerks. I have an i913900k and a 4080... I don't know if it's my fault that I don't do it well or if there is some error that I don't understand to see. Thank you

ciaran briant

canthis be used with CEMU?

Henriko Magnifico

To my knowledge, the only way currently is to use DolphiniOS and by following the instructions on their website. I don't think you can download it directly from AltStore, but I do think it can be installed using AltStore as an external installer for it.

Shaban Gheith

Hello, I see you have an iOS version for the 2.0 download for Zelda Twilight Princess; I was unaware that it was even possible to get Wii games on iOS. currently, I have Delta and Retroarch for my iPad, and the Wii isn't a supported console on them yet. Is this something I'd have to use the altstore for to get the Dolphinios emulator? Also amazing work by the way I am currently playing through OOT 3DS 4K and loving it.

Kirito

Ahh, makes sense now xD

Henriko Magnifico

Its getting added in the next version probably!

Henriko Magnifico

The "Standard Edition" uses updated Dolphin, the "Post Processing Edition" is Ishiiruka Dolphin which stopped getting updates back in 2021, so it doesn't have any of the new features.

Kirito

Could you add äöüÄÖÜß? They stay low res in text when you play in German. Looks a bit weird :D

Kirito

You write something about an updated dolphin, but the bundled version is ancient. There is no "Cull Vertices on the CPU" setting for example. Am I missing something?

Spencer

Thank you my friend, I will try this. I appreciate you and your work ♥️

Henriko Magnifico

Check that the files are placed exactly where they should, that "Load custom textures" is enabled and that "Prefetch custom textures" is disabled in the emulator's graphics settings, since it's known to sometimes cause issues. If none of this fixes it, it might be because of sandbox limitations in Android, in which case I recommend that you try deleting all files ending in "MipX" from the texture pack folder before transferring the files over. This will remove all mip maps (which isnt really necessary on mobile anyways) and should reduce file sizes to the point where the limit in android shouldn't be reached.

Spencer

Trying to get this to work on Android, followed the instructions very well but I'm not having luck any tips?

TwilightRealm

The issue was on my end, the Dolphin configuration I had was messed up somehow. Clean installing got it to work. I appreciate the prompt response though!

Henriko Magnifico

Is the issue that the custom textures don't load at all? If so, its most likely because the textures aren't located in right location. If you used Emudeck or Flatpak to install Dolphin, then the "load" folder from the texture pack folder should be copied into this directory; "/home/deck/.var/app/org.DolphinEmu.dolphin-emu/data/dolphin-emu/Load". Then also make sure that "Load Custom Textures" is enabled in the Dolphin Graphics Settings > Advanced tab, or else the custom textures won't load. If this doesn't fix it, or if you've already done this, let me know in a private message and I'll do my best to help you.

TwilightRealm

The instructions for getting this pack to work on Steam Deck do not work. I followed them line by line and tried for over an hour to figure out what was wrong, but to no avail. Can we get updated instructions?

Paul Muselli

Hello! For shaders, when I launch the game on Ishiiruka, I get "failed to parse shaders" thanks for your help! 👍🏻👍🏻

Henriko Magnifico

Very late for my reply, but this has been fixed in version 2.0.0e!

Hayden Jurko

Hello sir! Firstly i want to say i love your work so much. Im having a small issue with twilight 4k. Everything looks good and runs fine im using 4k standard edition. The only issue i have is for some reason when a character or object is infront of a body of water it gives a double vision effect. Most notably is russel swinging his sword in ordon. When view infront of water it looks like theres two swords in a sort of double vision effect. Also happens with links hair and shoulders when water is in front or background but if camera is moved above so the water is not directly in view it looks normal. Is there any fix to this and reason as to why this could be happening?

Henriko Magnifico

Normally when this error appears it's because too many people are downloading at the same time. Usually this errors goes away after waiting for a short while, although it's also possible to work around it and download the files anyways by right clicking the file on Drive and selecting "Copy to drive", which will copy the file to your own personal drive account (you must be logged in on Google to do this). Then you can simply go to your own Drive page and download it from there, with no limitations.

Caden Williams

im having the same problem as the fella two comments above me, download quota reached :( any way to fix this ??

Daniel

Any idea if this is steam deck compatible? I prefer it to the Wii U HD version and managed to drag & drop your MM textures successfully but I’m not sure how I would do it here

Jebediah Stolsfus

Hello! It seems I cannot download the link from Google Drive because it exceeded a downloads quota. Do you reupload the package?

rafael herrador

hi, it looks better that ever! but i have an issue with this version, all the UI looks slightly on the right side. this affect the hookshot pointer, boomerang. theres any configuration to workaroud this problem?

Lasse Anutha

Yes but it worked now... I just have to wait and restart the game after some minutes. Then works the texture pack. But with a lot of texture bugs after some playtime (after 1-5 hours). But this is all unimportant. The whole texturepack looks really awesome and lovingly designed. 😊

Henriko Magnifico

Is "Prefetch Custom Textures" enabled in the Graphics Settings > Advanced tab?

Lasse Anutha

Is there an option, that is creating errors? I have the same problem again, and dolphin does not load the texture pack

Henriko Magnifico

You were not scammed! The warning is only there to prevent others from re-selling my texture packs without my permission.

Lasse Anutha

I have a problem. Dolphin doesn't load the textures of the texture pack since a half day. After I tried to copy and extract the textures again, Tloz said I was scammed. I'm going to try again now by downloading the texture pack again and reinstalling Dolphin. My graphics card is an RX7900 XT and I have a lot of settings on max.

Bitsnpieces

Post processing version, is the best version for me. It runs buttery smooth on my 4090. I can never go back to the HD version of this game on Cemu now. Great Work!

Henriko Magnifico

Ishiiruka Dolphin (the post processing edition Dolphin) does not support async texture loading and can therefore cause stuttering when new textures are loaded in. There are a few ways to reduce the stuttering in this version, such as by moving the texture pack folder to a faster hard drive (if available, such as an M.2 SSD) or by enabling the "Prefetch Custom Textures" option in the Graphics Settings > Advanced tab. Although keep in mind that this option is experimental in Ishiiruka and may cause stability issues.

Doodle Dan

I have downloaded and installed the lates version of C++ Redistributable.

Doodle Dan

I'm getting a lot of "Stutter lag" with the post processing version. What can try to fix this? Normal Dolphin version works just fine so I think i'm missing something, please help!

Guilherme Tamanini

Incrível obrigado, e continue com o trabalho magnífico

Henriko Magnifico

In the graphics settings > post-processing tab, select the active shader in the list and click "Remove"

BattlerU

Is it possible to turn off the shaders in the post processing edition? I want to use the additional graphics options but the shaders glich too much.

Henriko Magnifico

When using the post processing edition, you want to keep "Prefetch custom textures" disabled since it is known to sometimes cause issues with crashes. On the standard edition or any other version of Dolphin it's safe to keep that setting enabled, since it won't cause any stability issues and should reduce stuttering when loading new textures.

Dust

This is amazing! One question though, while using the post-processing version while running the gamecube version, should I turn on 'Prefetch Custom Textures' or keep it off? Thank you for your time, and once again, amazing work :)

Henriko Magnifico

Indeed! It's uploading at the moment, it will become available again in a few minutes.

Ultra_Instinct

Is it possible that the Android version 2.0.0b has not yet been uploaded? It does not currently display any documents.

Tagger101

That worked like a charm thanks so much! Funnily enough after playing around with the old/new updates and switching back to vanilla, I saw just how similar the new update made the grass in relation to the vanilla game lol. My mistake! I ended up keeping the new grass and changing the face back to the previous update. Wonderful work can't wait to see what's next! Going to enjoy this update now.

Henriko Magnifico

I appreciate the feedback! You can find the various Link textures inside the folder called "LINK" inside the "GZ2" folder, which you can replace with the older versions as you wish. The ones you want to replace are called tex1_64x128_821a88b9dffed826_14, tex1_64x128_d7f168afaf5c673a_14, tex1_64x64_e87cf9eefc1e19b8_5, tex1_64x64_3c664ff8824aa69e_14,tex1_64x64_72da518ac06006ff_5,tex1_64x64_1365ad2865c8d4c1_5,tex1_64x64_e6d8e9279935e654_14 and tex1_128x256_79a961bbf72f37ec_14. The grass texture is called tex1_32x32_m_d0e6ae0bc7c4875b_5 and is located inside the "ENVIRONMENT" folder. Keep in mind that you also need to replace all the various "mip" variants of each texture, since those are mip maps for each texture.

Tagger101

Hi Henriko. Thanks for the hard work on these textures, they're amazing as always! More of a personal preference though: I've compared the last update with this and much prefer the old (cuttable) grass blades to the newer cartoony-looking ones. Also I prefer Link's older face as opposed to the new one which completely changes the style (but love his new outfit textures!) I still have the old update files, which textures do I need to replace to get the old face and grass back?

Henriko Magnifico

There is a "Free Look" option available in Dolphin which lets you move the camera anywhere you want in the game. To enable it in the post processing edition of Dolphin (Ishiiruka Dolphin), check the box for "Free Look" in the Graphics Settings > Advanced tab, and then configure the keybindings for the Free Look mode in the "Options" menu > Hotkey Settings > Graphics tab > Freelook. In the Standard Edition (Dolphin 5.x) you instead find a dedicated "Free Look Settings" menu in the "Options" menu, where you can just check a box to enable free look. From there you can select the Camera input method (Six Axis/Orbital/First Person) and configure the controls for free look mode as well.

Chase Reynolds

It's doesn't FIX it, but it does CHANGE it. Still pretty geometric, but I did notice that they are only geometric up close, not from a far. It's almost like it's a LOD issue or something?

Heisenmack

I saw a mention of free cam. How would I enable this in the GameCube version.

Henriko Magnifico

Hmm, this issue might be caused by one of several factors. If you disable "Per Pixel Lighting" in the Enhancements tab of the Graphics Settings, does it fix the problem?

Henriko Magnifico

Check again now! The downloads were offline temporarily as I uploaded the 2.0.0a patch.

0C

I might be blind or misunderstanding, but I only see the 1080p version for the patch

Chase Reynolds

Looks fantastic! Thank you for preserving this game so thoughtfully! One side note, the new update makes all the characters very geometric, am I missing a setting somewhere that uses smoothing?

Reinbach

Hey can't wait to try it out!

Wesley Brooks

Trying this new version asap-- thanks Henriko!

Henriko Magnifico

Use the one below the regular download link, it's the 1080p version for mobile devices!

Jorge Porto

1080p version for Android? I Can see only the 4k download. 4k Still breaks my potato... :-(


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