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Status V0.4 - 12.03.

🕑 Added 2023-03-11 16:54:07 +0000 UTC
Status V0.4 - 12.03.

Comments

y.v.

In the first Botlab version I had to make the mechanics work, which was harder than expected with all the dependencies. So in V0.4 there is basic functionality (procure parts, make and sell bots or rent them out to an arcade) which I made into a mini tutorial. In V0.5 there will be the task to make a bot for your quarters, and then also some animations come in. Maybe bot shells with different appearance too.

Auburn Zero

No worries about large gaps between min and max cost so long as the MC (and player) feel the more expensive mods are worth the price. One way to do that, beyond mere aesthetics, is to make some animations only possible/available with the more expensive mods. For example: - (Trying not to be crass in my wording here) "breast-sex" might only be available with a more expensive large bosom. Same thing with extremely deep throat. - A particularly acrobatic sex scene would only be available with a certain combination of slimmer, more athletic mods. - Maybe the MC finds an alien egg and has to rescue/smuggle it somewhere, and the only viable option is a bot with a voluptuous mod with an internal hidden chamber that lets it look pregnant. - Concealed weapons could be cool in a bot for a later covert mission into the interstellar prostitution guild (that I just now made up and probably doesn't exist). These are just wild ideas. You've probably already thought of all that and better stuff, but, just in case...


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