V0.5 - Outlook - Space Combat
🕑 Added 2023-03-16 19:25:42 +0000 UTCHi,
today I started with the concept for the space combat. See mockup screen above. Main features
- combat needs to be won to proceed with a mission / travel
- movement is round based on a hex grid with items and obstacles
- There are shields and hull damage
- Once your shields are down, your systems can take a hit
- Live repair can be assigned to BB-2 usinf pods
- Loot can be acquired (enemy captains, missiles...)
- MC can have sidekick drones ( a tank + ranged attack type) on the field
Have to think a bit more about the mechanics, then I'll start some trial code. Ideas are welcome.
y.v.
P.S.: V0.4 Beta looks good. One more issue to fix tomorrow and VIP Early access 18.03. is green.
Comments
AndrasV
Actually - THIS space combat view is INTERESTING ... What happened to this?
y.v.
Yeah, bounty hunting missions will definitely come. With some gratuitous "free captured slaves and restrain evil slaver" scenes maybe...
Courtney
Maybe some kind of space cop deputy thing where you can act as a legally sanctioned judge dread bounty hunter? Capture pirate captains, "rehabilitate" them, sentence them to some kind of work release program....profit? All perfectly legal and above board of course.
richard MacDonald
One this is dislike in any game is. “GAME OVER”. 🤪
y.v.
There definitely will be a capture and rescue mission, not sure yet if i make that repatable.
y.v.
I tend to "You barely escape" and some major damage you have to fix up. Or destruction unless you have a "Emergency Translocator" which pulls you back to station.
Rusik Robochevsky
What happens if you lose a combat? Game over? Try again after repairing your ship?
Ryuke
Looking forward to giving it a try.
L.P. Winston
Are you considering adding the possibility of our crew getting captured during combat forcing us to rescue or purchase them?