Character Concept - Engineer / Pirate
🕑 Added 2023-03-20 09:38:19 +0000 UTCHi,
for the onboard duty assignments & automation lined out in below post, I need an engineer role on board.
Khelara seems fit for the role. Hanging around the Pirate Outpost, she is looking for a job. Character-wise I aimed for a hardbody, slightly Milfy look...
I added a subtle alien head morph for forehead and nose, nothing too extreme.
Let me know what you think.I'll let that concept rest for a few days before finalizing it. And yes, she will of course wear the onboard uniforms. ;)
y.v.
Comments
Ryuke
I think I found my new favorite character...
y.v.
I have to admit here, that the characters are the only thing _not_ made in blender, because that is still beyond my skills... They are DAZ. Maybe next game. I would certainly like to do away with DAZ completely...
Auburn Zero
I've been learning Blender recently (a big change from SolidWorks) and have tremendous sympathy for all the hard work you go to in creating your models, especially the characters.
Old Salt
Excellent, as always y.v.!
Zjoee
Looks great! Reminds me of the Xelayan race from the Orville.
y.v.
Fine, matey... ;)
ezryder914 .
Ho YOU doin? :)
Rusik Robochevsky
Cool character! Maybe she should have some tattoos to highlight her piratey ways?