Dev-Log 4th Oct - V1.20 Uniform Progression System
🕑 Added 2023-11-04 11:57:09 +0000 UTCHi,
today I coded the uniform progression system (starting with T'Ris). I also made sure that those players who start from resume point also see the stepwise progression.
Here is how it works:
- as Captain you can suggest to a crew member to "spice up" their outfit
- you do that by giving her an item (uniform adjustment & repair kit)
- if the characters stats are good enough she'll agree and accept the kit
- she will then prepare her free uniform variation and add it to her wardrobe
- from the next day if ordered free uniform she will wear it
- a character will always wear the lewdest free uniform she can
- you can tell them "wear less lewd" if you want or vice versa
- this uniform does not have mood impact
Screenshot shows T'Ris on the bridge in one variation. I'll start out with three variations for T'Ris, which means a bunch of new sprite renders ( 3x bridge, 3x mess, 3x quarters). Fortunately the code already is prepared for layered conditional sprites.
I think this will add greatly to the immersion / progression feeling
y.v.
Comments
Joss
I love it !!!!
y.v.
The official uniforms are different. crew may not like to wear them therefore the mood hit. But if they wear the official uniforms long enough, then EXH etc increase. Based on that they may chose to voluntarily change their free outfit (as an indicator of corruption / progression)
Glenn Lewis
Does this only effect thier original uniform? Or is the uniform progression goes from normal to racy to then revealing uniforms we already have in the game?