Space Journey X V2.30 - Release Notes
🕑 Added 2025-10-20 12:40:19 +0000 UTCHi,
these are the Release Notes for Version 2.30. Thanks to all Patrons who support the development of Space Journey X financially and to testers and players who submitted ideas and reports.
Main Features
Quest: The Bot Collective (Renegade Bot Hideouts in 4 Systems)
Quest: Khelara Racing
Vee: Progressive Uniforms
Vee Bridge Event
Away Mission System Crew / Crew Combat
Trixie Krell
Bot Trading Posts (Barter System)
The Abyssal Pit: Incremental Combat Challenge Arena
New Achievements
Turbolift Encounters
Galaxina
New Smart Space Backgrounds
Immersion improvements (nightstands, …)
Underverse Bot Frame parts
Upgradeable Premium Shells
Miscellaneous QoL
Loadout Auto-templates for Khelara
Refactoring of complete Character Attribute System
Refactoring of Mining and Loot code
Refactoring all Character Dialogue Menu Code
Refactoring of Shop Codes & Interface
Combat GUI QoL
Name change for MC (use Multipass on Computer ;) )
Botlab QoL / 100x speed up with 1000 parts
New Weapons: 2 x Underverse Launchers & Reflective Plating
New Combat Items: Armors, Weapons, Grenades, Weapon Crates
and many more
100+ Bugfixes
Downloads
Official Release V2.30_023 - Download (MEGA) Windows and Linux
Official Release V2.30_023 - Download (MEGA) Mac
Public Release V2.30 - End of November
Can import save games from all other V2x versions.
Some older versions are available on my itch.io page
Known Issues
minor graphic inconsistencies
minor favour / dialogue menu inconsistencies
Intra day skill up messages / effect might be the next day
Detailed CRQ List
CR-2606 / V2.30 / Artwork / Touch up of dairy queen achievements tris and moira
CR-2714 / V2.30 / Assets / New Underverse Assets (2 x Launcher, Plating)
CR-2676 / V2.30 / Dialogue / Moira outfit dependent scenes better integrated (in dialogue comments)
CR-2683 / V2.30 / Dialogue / Consistence across gallery entry wording (inspections)
CR-2607 / V2.30 / Gameplay / Immersive nightstands (unused uniforms)
CR-2611 / V2.30 / Gameplay / Unify / streamline dialogue menus of crew (hierarchy, inspections, …)
CR-2613 / V2.30 / Gameplay / Combat game away missions
CR-2616 / V2.30 / Gameplay / Vee progressive uniforms
CR-2619 / V2.30 / Gameplay / Combat game action expansion (heal, …)
CR-2625 / V2.30 / Gameplay / Enigmatic cube can reroll Abyssal Queen Shell
CR-2666 / V2.30 / Gameplay / Armoury sell option and crate mechanics
CR-2673 / V2.30 / Gameplay / Uniform inspections not treated as favours
CR-2675 / V2.30 / Gameplay / Extract uniform inspections from favour menus (up one level)
CR-2681 / V2.30 / Gameplay / Dark Mirage + Carapace to work with cloak adding requirements
CR-2688 / V2.30 / Gameplay / Away Team Configurator
CR-2689 / V2.30 / Gameplay / Away Team Units
CR-2690 / V2.30 / Gameplay / New combat items
CR-2691 / V2.30 / Gameplay / New combat stages Hideout - Mobs
CR-2691 / V2.30 / Gameplay / New combat stages Hideout
CR-2694 / V2.30 / Gameplay / Personal Bot changeable with Hyperwrench
CR-2696 / V2.30 / Gameplay / Mob grenade use possible
CR-2697 / V2.30 / Gameplay / System Specific Hideouts
CR-2698 / V2.30 / Gameplay / Khelara sticks to load out template (found at start of combat)
CR-2699 / V2.30 / Gameplay / Armoury gear sales option
CR-2700 / V2.30 / Gameplay / Underverse bot frame parts
CR-2701 / V2.30 / Gameplay / Shaver accessory for Khelara’s orders
CR-2702 / V2.30 / Gameplay / Weapons crates
CR-2704 / V2.30 / Gameplay / T’Rixie Krell Uniform
CR-2706 / V2.30 / Gameplay / Combat achievements crew + Artwork
CR-2707 / V2.30 / Gameplay / Achievements Vee + Artwork
CR-2708 / V2.30 / Gameplay / Achievements MC
CR-2709 / V2.30 / Gameplay / Vee Uniform and Plug Inspections
CR-2711 / V2.30 / Gameplay / Elevator Encounters (Trixie, Moira)
CR-2712 / V2.30 / Gameplay / Weapons crates
CR-2715 / V2.30 / Gameplay / Scales of Lilith sensor evasion checks in combat
CR-2716 / V2.30 / Gameplay / Underverse brute force launcher: Doomcaster (additional AOE)
CR-2716 / V2.30 / Gameplay / Underverse Launchers (mechanics and assets)
CR-2723 / V2.30 / Gameplay / The Pit
CR-2725 / V2.30 / Gameplay / Barter interface
CR-2732 / V2.30 / Gameplay / Galaxina Episode 18
CR-2733 / V2.30 / Gameplay / Respec item (temporal cube)
CR-2679 / V2.30 / GUI / Misc improvements (combat stealth, …)
CR-2721 / V2.30 / Integration / Migration code
CR-2722 / V2.30 / Integration / Gallery updates
CR-2731 / V2.30 / Integration / Achievement hooks
CR-2726 / V2.30 / QoL / Item Shop Interface: L-Shift batch sells 10x
CR-2719 / V2.30 / Quest / Bot hideout encounters
CR-2720 / V2.30 / Quest / Khelara pony racing
CR-2558 / V2.30 / SW-Design / Refactor minigame mining
CR-2668 / V2.30 / Sw-Design / Migrate all attributes to actor.attr
CR-2672 / V2.30 / Sw-Design / Moira dialogue system overhaul
CR-2684 / V2.30 / SW-Design / Botlab parts list code performance
CR-2692 / V2.30 / Sw-Design / Crew actor combat data lazy storage (combat attribute)
CR-2693 / V2.30 / Sw-Design / Rewrite attribute management, capping, max system
CR-2705 / V2.30 / Sw-Design / Shop interface refactor (modular screens)
Comments
Paco Perico
nvm, figured it out with the walkthrough
Paco Perico
When I try to load my v2.20 saves in the new v2.30 game it says "Old Saves Must be From Safe-Zone for Import (='Day X Banner Screen'). What does that mean?
y.v.
The option shows up once your TEC is high enough (15+)
Chris
v230_22 - has the option to QC your bots been removed or changed? Can't seem to find it anymore.
y.v.
a few more, maybe 2 or 3 releases.
Ronin tristan
Hey can you tell me at which version do you plan on ending this game and going to the next project?
y.v.
all reported issues were fixed
y.v.
that is a really difficult question whether I should add progressive uniforms for the doctor or I should add the shaving content for tris... :)
Voodoo Monkey
Great stuff. Glad the testing phase went smoothly!
Timothy Wolcott
Humm. Just wondering when if the Doctor will get progressive uniform upgrades.