Test Build update v.0.0.4
🕑 Added 2018-10-28 16:12:08 +0000 UTC and here we are!all houses and buildings up to cerda, and a few buildings in cerda. all are still in temporary textures.
AI for stages 1-5, small updates on the maps
remove the floating trees at the center of the track
Cheers!
Abulzz
Comments
Abulzz
phew, that's good to hear :D I will surely come to the server for a drive! thx my friend :D
Now server is online with the latest Test Build. It is a dedicated server for this project's supporters ;)
Sorry Abulzz, server works nice with this track. The parameter SLEEP_TIME=1 was missing in the file server_cfg.ini configured with CM. I think it is a CM bug when saving new server configuration file.
Abulzz
Now that makes it more confusing 😂. If everyone having the same problem, we can replicate it and find out what's wrong.
Boga Phelps
Have run a server with 4 friends on version 1 with no performance impact?? No weather mods or anything...nice clear sunny day
Abulzz
I've never hosted a server before, so to be honest I don't have a clue what went wrong XD But we don't have performance issue witg single player on the targa right? And you said that LA canyons run smoothly, so i think the problem might not be related to the track's performance itself. At first, I thought maybe because of version difference. Well most people only have the v. 0.0.1., since I posted test build update only for patrons. But you said it happens with all versions , so I guess we could rule out the possibility regarding version difference. Although, if you host the server intended for public, I think it's safer to use the v. 0.0.1 The other thing I can think of is the absense of ai line. But the possibility of it being the cause of problem is small, although not impossible. Have you ever host a server with a track without ai lines before? I couldn't think of any other possibilities that can potentially be the cause at the moment. But I'll look into it in the forums if there's anyone ever got similar problems. Anyone else have an idea about this?
I can't host a server with this track. As soon as someone connects to the server it consumes 100% of the CPU. Other large tracks, such as LA Canyons, run smoothly on the server. This happens with all versions of this track.