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Some News about NET and ABS

🕑 Added 2018-11-12 19:09:41 +0000 UTC

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Water - is problem with terrain tags. Water not passable, but if skills do not fly above water is be weird

Do you have any future thoughts about the collision system on the map? In the current way, we have to go back on dozens of maps, to configure the terrain tags, this is really frustrating. Would not it be possible to work based on the tileset passing options? Like this: <a href="https://imgur.com/x3puGJv" rel="nofollow noopener" target="_blank">https://imgur.com/x3puGJv</a> It would be incredible if the spells or ammunition collided with the map, if it is set to do so, and not block the attack as it is today.

Alpha NET &lt;3 &lt;3


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