Alpha ABS Z. Beta 0.5 (Big update)
🕑 Added 2022-02-23 17:28:33 +0000 UTCEnemy Spawning
- Added powerfull script calls for spawning enemies.
- You can create special events to dynamically block spawn on certain map zones
Documentation: https://github.com/KageDesu/Alpha-ABS-Z/wiki/Enemy-Spawning
ABS States and Buffs

ABS states - states that works with special own rules and have own parameters: onStart, onEnd, onTick. (and more in future updates)
Documentation: https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-States
Global Skills
You can execute ABS skill via script calls (for creating traps for example) or SActions (for for creating chaining skills for example)
Documentation: https://github.com/KageDesu/Alpha-ABS-Z/wiki/Global-Skills
Changes to Skills
ABS Skills now have two new parameters:
- onStart
- onHit
Documentation: https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Skills-Settings
Changes to Enemies
ABS Enemies now have three new parameters:
- teamId
- onHit
- lootDropOnDeath
Team ID allows you create monsters that will fight each other or will be on Player side

lootDropOnDeath:1 - Auto Loot Drop, require Extended Loot Plugin

Dropped items and gold will be from database settings

Documentation: https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Enemies-Settings
Common and other changes
- Improved actions collisions

See plugin parameter Collision precision. This parameter makes hit target process more comfortable and reduces the number of misclicking on target.
- New map in Demo Project: EnemyLoot - have different example how you can implement looting in your game with Extended Loot plugin
- PopUp's code removed from AABSZ (the Extended Loot plugin now comes with the AABSZ instead)
- Improved Extended Loot Plugin compatibility
- Removed dependence from Alpha_@Core.js plugin. You can delete Alpha_@Core.js plugin (not need anymore for AABSZ)
Download Demo project from attachments
- Map Inventory and Alpha NET Z plugins not included
- AnimaX [Basic] (v.1.2) plugin is included
- Extended Loot [Basic] (v1.1) plugin is included
Comments
When can we expect auto ui size depending the resolution or something like that?
Soon (in March) you will be allow to buy license for this plugin for uses it in commercial purposes
如何才能商用?
