Alpha ABS. Dev Diary. Gamepad Support
🕑 Added 2019-09-29 19:34:21 +0000 UTCIt was a hard work, but finally, in the next update in the Alpha ABS will be full gamepad support. Also, the gamepad support extension has its own new UI. Buttons mapping, location of elements, graphics - all you can customize and setup

* Not final. Key mapping and UI may be changed when Build is been released
Another features:
SAN AnalogMove plugin support (experemental), 8-way pixel direction movement

Performance improvements. Good improve in playing spells map animations and displaying multi-colored text in messages and pop-UPS
Monsters leveling system. This will allow the monsters to set special behavior if the player's level is higher than theirs. For example not to join in battle with player (avoid his) or at all to run away (flees) from player. Special map events with a given radius. Within this radius, monsters cannot be spawned or resurrected (if have <reviveTime>). And some other innovations related to this system.
Comments
Not at all )
Killua Zaoldyeck
I have a question... ... ::: are you a God?
No need to redo everything. You can configurate gamepad buttons like you want
Is it possible to switch Skills only using directional ← →? Many of us have our games set up with the standard horizontal Skills bar. It would be a lot of work to have to redo everything again.