Alpha ABS. Dev Diary. Map Encounters
🕑 Added 2019-11-07 16:36:54 +0000 UTC
RPG Maker has a built-in function to create enemies Encounters on the map. Alpha ABS did not use this feature as it is designed for a standard battle system. In the new build 1132, this feature now works with <ABS> maps!
- Easy to setup using default MV encounters editor window
- Spawn enemies when player moving on specified regions or whole map
- Configuration of enemies spawn zone radius (around the player)
- Control encounter rate with default event commands and party abilities
Another changes:
Enemies are able to launch non target Vector skills (ABS:1) in any direction. The use of such skills allows the player to evade attacks
Also, in build 1132 enemies have learned to use Circle <ABS:2> skills

Full changelog: https://github.com/KageDesu/Alpha-ABS/blob/master/Changelog.md
New build 1132 and Demo project will be available tomorrow for all Patrons
Comments
What do you mean 'launching a full featured version" ? Alpha ABS PRO have all features, and new build is PRO build, include all features too. If you mean a Demo Project with all features - in development, not be soon (a lot of work, and still have to release updates for ABS and NET)
Amazing. Do you have in mind launching a full featured version? I plan to redo my game from scratch with a clean version of ALPHA ABS, but a full version with everything set up.
