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BD - Chapter 231 - Collaborative Bee-cisions

🕑 Added 2025-02-14 20:05:00 +0000 UTC

Comments

AEgamer1

As usual, the bees are already doing the amazing thing. Bees best bees!

phantom

Short term the captain boost is better for a simple reason. stat boosts includes speed. But it is probably a flat stat boost so it would fall off. the boost they did get would remain a multiplier.

Bryan

It might be useful in an extreme situation... But I agree. It doesn't do anything. And if the tower has gotten to the point where it's necessary for survival, then you've already lost, you're aiming for at best a draw

Bryan

That's a strong poison, goddamn.

TheLostGolem

That being said, the pheromones are released when the stinger is left behind after the bee stings, so it makes sense that with Monster bees that can sting an indefinite amount, it hasn't come up in the story till this point.

TheLostGolem

Thanks for the chapter. I would like to note that Honey Bees already leave pheromones in the spot where they sting something. Interestingly enough, the pheromones smell like ripe bananas.

Fernando Oliveira

Thanks for the chapter. Loved it. Getting some rest rooms set up as the delivery point for the sigmaka makes sense. The karnuq could probably participate in similar challenges. The bee barrage makes the most sense for me. Improving the bee captains would be great, and an excellent perk if it shows up in the future, but this perk will effect so much. The golems are probably considered as boosted by this perk, as well as the assassins helping choose where to target, wearing down defenses and most of them are poisonous which will only be enhanced by this.

The furry in your walls in your walls

YES! Let the Bee-rage commence!

Durphymcbob

Actually we do already have the captains unlocked, happened a few chapters ago. WEe just havent seen them in action yet

phantom

First option reactions: It could be good? A few issues though. Translation: it is dog sh*t. If they are questioning if it is even useful then it is certainly not good let alone justifiable for a rare option.

Tsorov

Thx for the chapter! Definetly the right decision. A queastion to the second one: would that unlock captains? As far as I know we still haven't unlocked the bee captain yet

Durphymcbob

Thanks for the chapter! (And the audiobook already preorder!) Assassins are in action now and they seem extremely powerful! Cant wait to see the Captians and golems in combat exicted to see what they can do! And the Perk! Man that is powerful for the current Army, Every hit from an attack makes attacks more accurate and weakens the targets defenses! For a Swarming Species man thats powerful. Plus it seems the Drone is finding is role he is good at magic vision he would make a prefect spotter! I mean even snipers irl work in teams of two, one helps spots and one shoots! Exicted to see how the story goes, and the Stigmaka Challanging the Bee tower! I can see their being multi hives they could drop the Honeydew off at but the farther into the tower they climb the better types of honey in the hive.

Maestro

I get the feeling that Belissar will make a rest zone and it will end up filling up with secondary shrines like nobodies business. Like even the fae end up raising and eyebrow at how many there end up being (because what god won't like his mead?) Definitely agree on the perk choice. It's more flexible across the board and applies to almost everyone compared to the bee captains. That said, getting that other bee captain perk would be incredible as well for the army as a whole once production is up. FOR THE SWARM

Black Esper

Thanks for the treat. Now how to implement the new perk? Hopefully before the next expansion, because Belissar wants to consolidate his tower first.


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