Complex 12 - dev. build 30
🕑 Added 2017-11-17 19:07:45 +0000 UTC Patrons are getting the link to the new build!-improvements on the unit experience script, fixed some bugs, units gain more experience points
-pings removed from probes and drones, better performance
-several optimizations on weapons slots managment, better performance
-if you copy a weapon slot on a ship or on nearby ships, replaceable slots that match the slot to replicate are no more disassembled/rebuilt
-main script rate lowered 2.1->2.4, UI script updating lowered 2.1->9.6, better performance
-"no Research Center upgrade button" bug, fixed, it was affecting only the slot 8
-"christmas tree" engine bug fix, now the script works only if the ship is on screen, better performance
-fixed a bug where the weapon energy consume was not calculated properly on Battlecruisers and Battleships
-Mining Base RUs production +20%
-no more critical failure at the beginning in "Boundless Galaxy" map
-ships captured/transferred during games no more generates "out of sync" errors
-now big/production capital ships can give order to fighters/corvettes grouped in squadrons
-Hiigaran Battleship navigation lights
-Hiigaran Battleship engine subsystem
-Hiigaran Battleship wreck
-fixed a bug where fighters/corvettes grouped in squadrons were not added at the sobgroup list, code optimization
Thank You very much!
Comments
Got it, Thanks. Can't wait to play it.
You've got it, thank you!
Will I get this build? I have updated my billing and still haven't gotten a build.
Three updates in November! Wow! Great job! Looking forward to checking out this build..