Tutorial | Head follow any target
🕑 Added 2019-09-05 21:15:45 +0000 UTCThis is a short tutorial to explain a mod created by the user [HooH]. This user has created some great tools but I have not seen many good examples of their use.
What mod do you need?
- You will need the LookAt mod created by [Hooh].
If you don't have it already, go to this Mega location and download the zip file called Experimental Stuffs. Copy everything to the right place and do the usual thing to register new items. - You will need Node Contraints by Joan6694
In this tutorial you will learn now to:-
- Insert the correct LookAt items
- How to make the girl's head rotate the same way as the LookAt Start item
- Introduce Node Constraints to show how you can make any item mimic the movement of an other item
Something to note
You don't really need to align the Start object with the head as the Node Constraints tool is told to only mimic the rotation, not the X and Y co-ordinates. I like to align it so everything is neat and in the right place. If you wanted the LookAt Start item to always follow the head, simply make it the Child of the girl's Head using the Work Menu on the right.
More help
If you have any questions feel free to ask.
Then, try and work out how you can get the girl's eyes to follow the same target too :)
Tip: If you wanted the girl to follow a moving target, attach the red sphere to the target using IK Advanced or Note Constraints
Access all tutorials and find this tutorial in the 2019 Tutorial Vault
Comments
wyrmmaster
Thanks for all the amazing stuff you put together. The link to the look at mod is broken. I couldn't find it at hoohs patrion sight either. A lot of your stuff works with that mod! I will keep looking.
I will do a quick tutorial for that later. Quite easy :)
BRobert
I was wondering about another thing. U have ur own frame on ur charas, is that difficult to show/explain how u do that?
BRobert
Thanks m8, always great with some help.