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[COLUMN] Every Single Gaming Storefront Is Terrible | by Marty Sliva

🕑 Added 2025-02-25 15:00:16 +0000 UTC

Comments

Kirk Schneider

Every time there is a sale on a console i get frustrated that they make it so hard for me to impulse buy stuff i dont need. Such limited filtering options. Even if they dont have competition on their walled gardens they are probably losing money from burying their games...

Jeroen Delcour

I always wondered if the Epic Games Store would've gotten so much hate if it had a UX that could compete with Steam. Steam has its flaws, but it's undeniably the best platform right now. Considering the competition, I'm glad they're at least putting in more effort than they'd need to maintain their monopoly.

Eric Schwenke

Twice a year is semi-annually, not biannually.

JR

Not a political priority anywhere these days, I fear. And from a court cases side it seems difficult from both angles: more license-givers with legally and economically valid counter-claims involved in third-party games and a stronger claim to protecting your own investments for first-hand products, even more so, when they are hardware-locked by console. So yeah, it would be nice. But the competition must come from elsewhere. So, eg, just admiring GOG from the outside won't do much.

Embrace_the_Jank

Piggybacking off Tim Wilson's comment, yeah, Yahtzee had a similar issue on a recent podcast or something with the word biweekly. Using semi-weekly/monthly/annually should clear up any potential ambiguity. Storefronts are...whatever. We buy nothing. We own nothing. We can't get enough of nothing. Steam eventually straight up told us we are buying nothing and we still buy nothing and have a backlog of nothing. Nothing from nothing leaves nothing, sang Billy Preston. I need to eat something.

Rob Paul

The comparison to grocery stores and other real life stores is interesting, because many of those stores put things most people buy (Milk, eggs) towards the back of the store. This makes you have to walk by aisles and aisles of other products in the hopes that something catches your eye, and you buy a little more. Seems like that's what these online store fronts are doing too, but it's just a bit too obvious when you're in a digital space.

GojiraMon

I was doing a demo collect-a-thon on Nintendo eShop very recently and found the entire experience to be pretty terrible. Its great to see so many games and download so many demos, but its SO slow to navigate and load. The Switch 2 controllers look like they may have some sort of mouse-like functionality, so maybe they'll have a chance to make the store somewhat easier to use in the future.

Snakeinthegarden

Let's not forget that Nintendo is dropping it's rewards points this year, so literally the only thing it was good for is going. Let me filter my wishlist you monsters

Arcanum

I've been saying this for years about both the storefronts and the associated apps. Steam is not good, it has never been good, it's just the most familiar form of bad for PC gamers. THEY'RE ALL TERRIBLE!

Jared

When you clarified on "biannual", it reminded me how much I dislike the phrase "every other". For example, "My D&D group meets every other week", it could mean that we meet one week on and one week off, or it could mean that we are not meeting this week, but we do meet the rest of the weeks of the year.

Pat the Vandal

I genuinely think that, until we get better definition of genres in video games, eshops really have no hope of truly organizing. Sure, the UIs blow, but how do you organize a bunch of products by barely defined, near indescribable ideas?

ergotpoisoning

I get wanting to spread the criticism around evenly, but there is no comparison between Steam and the Switch store. The Switch store is unconscionably bad for such a financially successful product and Nintendo should be dragged over coals for it. Steam has its foibles, but is infinitely more responsive and informative.

Marshall Halleck

You hit the nail on the head, the issue is none of them have any reason to compete. Steam, no matter how poorly it's storefront is, will never lose its audience. The answer is to force them to compete. What we need is interoperability, the ability for us to access and play our game library in any storefront. This is what the internet was built on, what allowed facebook to beat myspace and apple to coexist with Microsoft. When we license a service we should be able to use that in any way we deem useful even if it is contrary to the wishes of the licenser. This is what allowed the very technology of the internet to develop on phone lines. Phone companies hated that people were using their lines to create value and they weren't in control of it such that there were a number of lawsuits about it. I look forward to a spiritual successor to that for our internet age. There's no reason we have to use a dozen different game storefronts. There's no reason we have to use a dozen different streaming apps. We need competition again and that starts with forcing these companies to open themselves up.

Tim Wilson

Biennial means every 2 years, biannual and semi-annual are twice a year. Just doing an English pedant since Yahtzee’s not here :D Honestly I shop the e-shop on my phone or laptop. Still links directly to my switch through the Nintendo account but so much easier to navigate. Not easy, but easier.


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