ISAL_3D
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Sebastián - High poly snout and eyes (and some other stuff)
🕑 Added 2022-03-04 15:10:34 +0000 UTCI am back completing the work on the next set of characters.
I have added details to the parts that will not be covered by fur, like the snout and eyes. Only the lips remain to be reworked, before I can complete the re-topology of the head into a mesh that can properly be animated.
While the VR version of Short #5 is being rendered, I have started to animate Short #6. I should be able to start rendering after the VR version is complete, which should be within two to three weeks.