Leaqio.com
vamx from patreon
vamx patreon

vamX 1.15 - Mean Sex Robot Voice & OSR2 Sex Toy Control

🕑 Added 2021-12-06 05:57:55 +0000 UTC
vamX 1.15 - Mean Sex Robot Voice & OSR2 Sex Toy Control

Comments

Feisty Platypus

it somehow went away on its own, actually. Not sure how but I'm not complaining! lol

Hi, same issue, working on it, I will let you know if I fix it.

vamX

That of course shouldn't be there, and isn't there for other users (at least I haven't gotten any reports of it). Can you check the name of the vamX AddonPackage in your AddonPackages folder to make sure it hasn't been changed? Try the previous version of vamX and let me know if it works, otherwise, perhaps try a clean install of Virt-a-Mate, maybe something got messed up.

Feisty Platypus

since i updatedvamX, I get a large white square over the vamX UI, making it almost impossible to see the UI at all, I tried redownloading the plugin and still having the same issue. Is there any way to get rid of this issue? Thank you for all the work on vamX by the way, it truly has made VAM even better!

vamX

VAM is made with Unity

vamX

Most vamX items only pull from vamX (or in the case of items marked AddOn also pull from the standard AddonPackages.). In female if you go to load custom look, then you can load any look. When generating random clothes in addition to the vamX presets it uses clothes that have been correctly labeled by creators with standard tags.

Garridy

Are there specific folders that the "Female" and "Clothing & Hair" menus pull from? If I know this, then I can specify which looks and clothing will show in VAMX and which won't. Also, could I update specific folders to show different Female Looks on the bar other than the defaults?

vamX

We follow the Virt-a-Mate numbering convention where one point ten (1.10) is after one point nine (1.9). So we are currently at one point fifteen (1.15). Sorry about this, its confusing but its the only way to increment past 1.9 without going to 2.x (which will be for Virt-a-Mate 2.x)

Garridy

A bit confused on the numbering for releases. Is 1.15 the latest? (even though 1.9, for example, is technically a larger number?)

Great. E-motion plugin for VAM does it, I went through the code, and it changes Nipples Apply morph, based on Arousal variable. But I'm not ready yet to write custom plugins. So you could look into it to help you. Cheers

Yes.

vamX

Perhaps your computer doesn't support speech recognition. Do you have Windows 10?

vamX

Cool idea, will add it as an option for a future update!

I have been unable to activate speech recognition. This is the error I am receiving. !> Exception caught: UnityEngine.UnityException: Speech recognition is not supported on this machine. at (wrapper managed-to-native) UnityEngine.Windows.Speech.PhraseRecognizer:INTERNAL_CALL_CreateFromKeywords (UnityEngine.Windows.Speech.PhraseRecognizer,string[],UnityEngine.Windows.Speech.ConfidenceLevel,intptr&) at UnityEngine.Windows.Speech.PhraseRecognizer.CreateFromKeywords (System.String[] keywords, ConfidenceLevel minimumConfidence) [0x00000] in :0 at UnityEngine.Windows.Speech.KeywordRecognizer..ctor (System.String[] keywords, ConfidenceLevel minimumConfidence) [0x00000] in :0 at vamX.BL_VoiceControl.StartDictation () [0x00000] in :0

Hey Thanks for keepin up with regular updates. A question: Is there a way how to change nipple size based on arousal level? I tried to search for specific setting or plugin but so far without success.

vamX

I'm going to change the 2nd button in the Plugins menu to allow you to selectively disable various things, for example to allow you to manually adjust the thrust pattern.

Zimbabwae

Another good release - always interested to see what is next and greatly appreciate the monthly development update. I am still hoping at some point you will make it so that the AP Thrust and Male Thrust control nodes do not automatically reset every few seconds so that you can customize their positioning and get it exactly how you want. Turns out it is VERY easy to put them in the perfect spot in VR to match any two Persons to get the movement exactly right, but any form of vamX thrust will reset it to the default control node position after a short time (including auto / just thrust / and even manual thrust). This occurs even in custom pose. That makes sense when you change the type of thrust (or when auto thrust does), but it's frustrating when it resets automatically even when you don't change anything on manual thrust. As far as I can tell there's no way to disable this from the user end, but I think it might be an easy fix from your end? Can provide more info or screenshots to show you what I mean if necessary.

Is VAM made with Unity? If so, could we use BepInEx or MelonLoader to make Mods?

vamX

Although this is obviously a good idea, right now the vamX UI is a bit limited due to just using a single image for the whole UI. This dramatically speeds up loading when using the vamX UI, but means that within the 7 button area we can't do anything except switch to another image. We have a sort of overlay coloring which is possible for the buttons, so I can try using that, but the button images themselves can't change. I'll check about improving this in a future version. This month we have some pretty big other improvements planned, though, so I hope your excitement about what's coming will offset your annoyance at what should have been an easy toggle button, in any program other than Virt-a-Mate.

Hey, could you make it so where you can Toggle options with a button or if there are 2 buttons for ON & OFF, highlight the current state of the option. For the toggle button, make it green if on, red if off. Where 2 Buttons exist, make them both show the current state color or something. It's just hard to see if something is enabled or not ^^


More Creators