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Next Timelapse Video: Substance Painter 2020

🕑 Added 2021-10-01 18:10:02 +0000 UTC

Comments

sedartfonokcaj

They key to making life easy is to try and make the left and right sides of the UV map line up at the edge and with the vertex on the farside in the vertical direction. That's why I can just plop down a seamless texture that lines up and not really have to worry. And in the cases where the textures don't line up, you can use a paint layer set to PASSTHROUGH and use the clone stamp and blur tools. Or paint a stripe or design, as I sometimes do.


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