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πŸ”₯ January Term: X-23 Sculpture!!!!

🕑 Added 2024-02-07 20:47:24 +0000 UTC
πŸ”₯ January Term: X-23 Sculpture!!!!
πŸ”₯ January Term: X-23 Sculpture!!!!
πŸ”₯ January Term: X-23 Sculpture!!!!
πŸ”₯ January Term: X-23 Sculpture!!!!
πŸ”₯ January Term: X-23 Sculpture!!!!
πŸ”₯ January Term: X-23 Sculpture!!!!
πŸ”₯ January Term: X-23 Sculpture!!!!
πŸ”₯ January Term: X-23 Sculpture!!!!
πŸ”₯ January Term: X-23 Sculpture!!!!
πŸ”₯ January Term: X-23 Sculpture!!!!

Comments

Wicked

Hey my dude!! Whats uuuuuuuuuuuup! Please write us through Patreon Inbox and we will help you to get it in a special way! <3

Adam Rochester

i need this one! cant believe i missed it

Wicked

Β‘Que pasa Aaron! my duuuuuuuuuuuuude <3!!! How are you doing on this fine Wicked day! Changing the pose of a character requires a great effort for us, it is not only "move the arm", we must move the muscles, folds of clothing, and other features to make it look as real as possible, which is the purpose of Wicked in each model. We understand that each person wants a different pose but adjusting to that would be really impossible and would not allow us to finish the models in the time we require. We hope you understand and thank you very much for your support.

Aaron Coker

Just out of curiosity, because I see a few others asking about poses - is there a reason for sculpting the character in sculpture position vs creating a model and then rigging it to whatever pose you want? I’m assuming it must be difficult to do the rigging? But on the plus side wouldn’t it allow for making more versions of the character? Thanks for the beautiful work as always!


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