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Version 1.13 Build Notes

🕑 Added 2021-03-30 17:43:29 +0000 UTC
Version 1.13 Build Notes

Comments

slaen

Hmm, that's strange sorry about that. I just sent you a message. Hopefully we can figure out where the problem is!

£4 patreons can't download!, what am I paying for?

slaen

I finally found that bug that was behind the inn not restoring health! That was a weird one. But that will be fixed in the next build. As for the armor not being at the blacksmith I just forgot to add it to the inventory there. That's usually the answer for most problems is that I just missed it or forgot to do it. So comments and reminders like this are super helpful! As for dodging, I'm sort of up in the air on dodging right now. I completely agree with you about the stiff animations and timing things being sort of strange. I'm literally right now working on the combat and hopefully going to make it better. I think a lot of it comes down to how telegraphed the enemy attacks are. Looking at Dark Souls or Mortal Shell a lot of the attacks have a huge wind up phase before the actual swing. I'll try to get one of the NPCs updated and then ask for feedback from everybody. And all the game economy stuff I'll start changing up a lot once I get basic stats and skills into the game and then start working on balancing all of that stuff. Thanks again! Really I miss a ton of stuff or get really focused on one specific system and then other stuff slips through the cracks so feedback and bug reports are awesome!

DanishGuy37

A few thoughts, why can I only buy weapons and not armor at the blacksmith. Also why there not health regain from sleeping at the inn, the cost of health pots greatly outweigh their value given how easy you take damage(taking a rough estimate enemies drop between 3-8 gold and pot cost think 25, means you need to kill between 3-8 enemies to buy one pot, which then leave zero loot return from enemies since it be spend on pot). Think either Inn need to return health or there need to be some small slow static health regeneration over time. Third more sorta a question will we bet getting dodge, feel like blocking isn't very reliable with at times stiff animations makes it extremely hard to time any blocks. Other than that I think contant looks nice so far.


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