raymondafcripps
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Project Feline Devlog #32
🕑 Added 2021-11-05 15:12:43 +0000 UTCSo I tried building a momentum-based movement system like in Titanfall 2 and Apex Legends. This is how it went down...
In this devlog, we'll be going through the many mechanical additions made to Project Feline's core gameplay, including ledge-grabbing, vaulting, climbing, momentum-based movement, melee combat and more!
Comments
I think you once had a climbing feature in a previous build before, and now you've brought it back.