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Map Set 52 Gold (Portal Station and The Hummingbird)
🕑 Added 2024-02-01 07:35:52 +0000 UTCHere's our newest map set with two new maps!
The first is Portal Station [30x50]:
Portal Station, a nexus carved in stone, stands amidst realms vast and varied. Twelve gates total, each a key to distant domains, dot the circular expanse. Stone-carved arches, portals unadorned, beckon the daring wanderer to fates unknown. Swift travellers, purpose etched on their faces, emerge and vanish like fleeting shadows.
Merchants, hawkers of goods and curiosities, flank the periphery's entrance. Stalls adorned with trinkets and essentials form a ring of commerce. The scent of exotic spices intermingles with the clink of coin exchanging hands. Peddlers weave tales of far-off realms to entice the curious, their wares displayed with care.
A portal to the elven woods, its arch draped in ivy, stands opposite the portal leading to the volcanic cradle of fire. Adjacent, a swirling vortex marks the gateway to the celestial spires, where angels tread on clouds. The stark silhouette of a mountain portal contrasts with the shimmering ripple of one leading to an underwater abyss.
Potential Encounters:
- The Bargaining Djinn. A mysterious figure, draped in swirling robes, offers travelers a chance to barter for magical items or glimpses of their future. However, the cost is not always clear, and the consequences of such bargains may lead to unforeseen challenges.
- Inquisitive Constructs. Mechanical constructs, crafted by an eccentric artificer, roam the station asking travelers probing questions. The constructs are collecting information for an enigmatic purpose, and the PCs must decide whether to assist or thwart their inscrutable mission.
- Interdimensional Pickpockets. A group of cunning rogues has mastered the art of slipping between portals to snatch valuables from unsuspecting travelers. PCs must navigate the crowded station while keeping a keen eye out for these nimble-fingered thieves.
The second map is The Hummingbird [26x29]:
The Hummingbird, a swift spelljammer, danced upon the astral winds. A vessel of fleet grace, it favored celerity over sturdiness. Twin ballistae adorned its slender hull, formidable tools of ranged retribution. Positioned with precision, they awaited foes with unyielding patience. A singular mangonel, a forceful arbiter, stood ready to unleash calculated havoc.
Upon the ship's deck, a helmsman, attuned to the celestial currents, guided the vessel through the star-strewn realms. The air hummed with purpose, a cadence of arcane intent. The Hummingbird soared, a silent predator in the celestial expanse, its maneuvers in tune with the elegance of war.
Engulfed in the mystique of cosmic turbulence, the spelljammer's occupants moved with purpose. Swift, disciplined, their actions resonated with the thrum of the ship. With vigilant eyes, they watched for distant adversaries, awaiting the signal to unleash the ballistic barrage.
As the Hummingbird closed in on its quarry, the ballistae spat forth deadly bolts, guided by the practiced hands of the crew. The mangonel, a behemoth in warfare, released its payload with accuracy, a calculated disturbance in the cosmic ballet.
In the dance of battle, the Hummingbird was a fleeting tempest, a harbinger of swift destruction. Its occupants, attuned to the symphony of the stars, executed their maneuvers with measured efficiency.
Potential Encounters:
- Astral Trade Negotiation. An ethereal merchant ship with strange goods emerges from the astral depths, seeking to establish a trade alliance. The party must navigate a delicate diplomatic situation, ensuring the Hummingbird's interests while avoiding potential conflicts that could arise from the mysterious cargo.
- Celestial Saboteur. A mischievous celestial creature, drawn by the ship's arcane energies, has stowed away on board. As the crew maneuvers through the phlogiston, this trickster interferes with the ship's mechanisms, creating unpredictable challenges. The party must uncover the saboteur before it causes catastrophic consequences.
- Astral Predators. Massive astral beasts, drawn by the vibrations of the Hummingbird's movement, begin to pursue the ship. The crew must fend off the relentless pursuit while ensuring the ship maintains its speed and trajectory.
Thanks for your support! Keep an eye out for the next poll to determine the next maps.
Comments
Moncho Alvarado
i love your work, thank you so much!