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PriceForFreedom from patreon
PriceForFreedom patreon

Patreon build 7 is out!

🕑 Added 2018-11-21 22:36:03 +0000 UTC
Patreon build 7 is out!

Comments

Team Dead Deer

Yep, we are looking into it. In the meantime you can try the webgl build <a href="https://www.newgrounds.com/portal/view/722388" rel="nofollow noopener" target="_blank">https://www.newgrounds.com/portal/view/722388</a> . It features the new introduction chapter. I will make a patreon post once the Mac issue is fixed, sorry for the trouble.

Dud Dude

Mac download isn't opening

Team Dead Deer

hey sorry for late response, if possible can you go to our discord and go to bug-tracker so we can sort it out better?

Vlasata_pica

Hi, Im having problem launching the game. I open the game, logo is shown and after that, screen just freezes and game shut down. Do you have any suggestions what to do?

Team Dead Deer

Uncompress the archive with 7zip, and execute PriceForFreedom.exe

Team Dead Deer

After you wake up in the cells, make sure you let clementine leave the cell first. It's fixed if you can talk to her directly after this point.

Jake Peralta

If I use Windows, how do I open the game?

I'm having trouble with "talk to Clementine" right after setting up camp next to the well near the beginning in the catacombs. How do I progress?

Team Dead Deer

Anyone with a mac and willing to help us test the game, please contact us on discord.

Team Dead Deer

This is a known issue, start a new game and save before using the gallery. It's already fixed in the dev build.

Hmm, after unlocking the gallery none of the options seem to work for me. Just sits on a black screen.

seems that at least for me on Mac no combat input or skip is working

Team Dead Deer

Oof, yeah sounds like a big balance issue. We will address such occasional situation in the following updates.

Mah_Buddy_Keith

Also there was a moment with one blackfur instagibbing a character with a neverending loop of Tireless Assault.

Mah_Buddy_Keith

The script could use a little proofreading and sometimes targeting specific parts/using items is a bit finnicky, but I'm enjoying this.

Awesome work Devs!


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