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Sin Spire - One Week Later...

🕑 Added 2026-02-01 19:33:35 +0000 UTC

Comments

Jordan

Whats the discord? I’d love to talk with other players on this game!

Jason Brody

I finished the game and have mixed feelings. I liked everything, but the dungeon grind ruins it. Once you pass a level, press “M” to see the exit on the map, look at the top of the screen, you have 30 seconds to run there, that's it, run, and so on 10 times, then you have to leave the location for a new generation to occur, and so on 4 times, run through 40 levels, pass the boss, and start all over again. And then do it again 5 more times. It was tiring just to run, just run around the enemies and, most importantly, get to the exit. I think the author should change the style a little, leave the first dungeon as it is for variety, and make the rest so that the boss starts patrolling immediately and the spheres are immediately scattered over 10 levels, focusing not on running but on finding the spheres. In the next location, remove the exit marker from the map, and in the last location, remove the map altogether. Exploring the location once out of 10 levels will be much more interesting than running through them 4 times 10 times.

源 李

Hi the author , forgive my English isn't my mother language.I bought this game at the Steam and I have finished the purify her ending just now ,then i was regreting about that ,i want to see the another endings but i forget save my data before the final BOSS battle ,so i can't see another ending unless i start the whole game again?I don't want to play it form zero again,so,do you have any suggestions? Looking forward to your reply, thanks and for bearing my badness English again.

ARMA ENGINE FR4

I found this game by chance due to a recommendation from playing Lunacid, glad I did because its a pretty fun game despite the brutal start in the first dungeon. I would like to report a bug that came up when taking part in Orphelia's second scene. After I got the five orbs and give it to her. I got the second scene with her in the house you wake up post-tutorial. Turns out that while your talking to her and getting a lore dump, the game doesnt pause and your sanity can drain completely if you let it wait. This can lead to funny sequence break where the tutoral monster (That white long limbed creature tied to an achievement for waiting outside the spire too long) to attack and break you away from the scene with Orphelia, leading to have you getting jumpscared by the monster instead. Ending the scene pre-maturely and respawning at the spire while the scene with Orphelia is still going on. Not sure if anybody else had happen to them, but this was a funny surprise. Overall, the game is pretty good for whats it worth. Though I am disapointed that the Gun-wielding Clayface girls have their rear-scenes not be new and instead have their fingers bug out due to using the same animation as the long-armed women monsters, just at a incorrect height. That and the ghost women only having one scene was a let down too, she needs a new scene added! Great work on the game though, some rough edges but a very sold expierence.

Krasue Pisac

Thank you! Difficulty is always tricky to tune because everyone has a very different idea of what is and isn't difficult. I also understand that lowering the Orb count would let people finish the game sooner, and in some cases hit a difficulty wall with the boss fights much earlier. Repetition is easily the most common point of feedback I see. A lot of people also mention a lack of variety, but I think that feeling is amplified more by the mandatory dungeon runs than by the actual content itself. As for my next project, I don't plan on moving away from 3D or first-person games. That said, between larger projects I'll likely experiment with other genres and formats. I plan for my main games, like Sin Spire, to generally follow a similar design approach.

Krasue Pisac

Hello! As mentioned in the post, this is something I'm currently exploring. Please check the "Non-Steam Versions and Steam Keys" section for more information.

Krasue Pisac

Thank you! I really appreciate that. Despite all the feedback encouraging me to change the Orb count , and me generally agreeing with it, I'm still hesitant to put out an update that does that. I'm not entirely sure why, honestly. I'll try to work through that in my own time. In the meantime, there are other parts of the game to fix and update.

Krasue Pisac

Thank you very much! The same day Sin Spire released, a borderline-NSFW horror game also came out. Some people decided to pit the two against each other, despite them being clearly different in genre, tone, and level of explicit content.

Krasue Pisac

Hopefully, it's just the start!

Krasue Pisac

Thank you!

Krasue Pisac

It'd definitely be nice to get the game on there, but first I'd need a Japanese translation. Censorship isn't too difficult to implement, I actually experimented with a mosaic filter back on HotPW. I don't really know what the steps are to get a game on DLSite, so that's also something I'd need to look into. Overall, though, thanks for sticking around for so long! I remember having chats with you quite a long time ago now. Hope things are going well.

UKBEAST 89

Are you planning on releasing it on other platforms? I cannot legally buy it on steam in the UK WITHOUT a credit card due to age verification.

Display Name Here

Loving this game, shockingly, as a game. It has a really satisfying loop. Also the animation work is top notch, with the Stalker expressions being a standout. I think changing all dungeons to two orbs would be a most sensible change. By the end of dungeon one on hard difficulty I was already feeling like I had almost everything I needed.

SECURITY BREACH!

Fierce competition from what? I haven't seen anything like this. Also great job and congrats, had a lot of fun with the game.

斯卡里茨的亨利

Could this be considered your signature work?

Raymond Deutch

Love your game dude, keep up with the good work!

Daniel Bonners

Are there any plans to release the game to DLsite? I understand that censorship would need to be implemented, but I just think that there's such a larger Japanese audience that would absolutely adore this game. Edit: Loved the game, looking forward to a happy/happier ending, when you decide to revisit Sin Spire.

Ercle

This game woke up something in me.... i have no regrets

fkall

i love you

MikeyyGGR2233

ayy congratss looking forward of your next games 👍

Acerbitas

I still bought the steam version. I think you deserve it. Its a very unique game with creative enemy designs, smart map generation system and interesting story and atmosphere. About the difficulty I never found problem. Sure the start can be tricky, but once you manage to buy few stats and find yourself at least one ranged weapon it gets significantly easier. If you plan to change anything maybe do not allow you to die once you get resurrected by the girl and collect the money in the house so you have something you can buy for yourself once you enter the church. If you manage to lose it on the way to the church game gets harder for you. But its not a major problem, just something I was thinking about. About the orbs I think game is okay. If you reduce the requirements it will do one thing, you will be able to finish it sooner and I think there is no need for that imo. I wonder tho, can you find the blessing to unlock your talents in chests or is it strictly from bosses? It would be cool if you could find blessings in golden chests as a rare drop. I really enjoy your game and I hope the next project will be something similar again.


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