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Shuffle Me v0.1.0 - Release!!! - Godot Engine

🕑 Added 2025-12-21 23:50:01 +0000 UTC

Comments

E Frazier

Very neat game so far excited for content updates.

SIFA Games

And balance is terrible, I know. Though now we have more time to playtest, so we'll start improving the balance. Or at least add some difficulty settings so you can set it up as you prefer. Also, didn't want to make the game too simple. Maybe it was a bad decision

Jack

^is the main thing. Other comments: I like that you've added a continuous environment, I think it's cool. However the game would play more smoothly with less walking. E.g. after you beat/lose to an enemy, you should be able to collect your reward/penalty without walking to the next area. When you encounter a wardrobe, you should put on the clothes there instead of walking to the next area first. This would both make more sense and make the game loop quicker- more time playing/making choices, less time going between locations :)

Jack

It's super promising, what you've added looks great. That said, the balance makes it difficult to play at the moment. it's now extremely difficult to do damage. Most cards deal very little or even heal the enemy. Similarly it's become a lot harder to clear arousal. Lots of cards add it, but there are far fewer which take it away, and they usually don't take away very much and come with crazy debuffs like -7 damage for -1 arousal. Even with a buffed character from using the creator, I find it stalling out after 3-4 battles so that nearly every fight is lost from stress or arousal.


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